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Hotline Miami / Combat guide

Hotline Miami combat guide: doors, throws, gunfire and safe room clears

Turn a Hotline Miami floor into a sequence of controlled openings.

Edition covered

The original 2012 Hotline Miami campaign. Publisher screenshots are from the PC edition; this guide does not apply Hotline Miami 2’s character restrictions to Jacket’s masks.

Look beyond the first enemy

A firefight takes place around a teal table and a black-tiled corridor.
A firefight takes place around a teal table and a black-tiled corridor.

Use the look-ahead control before stepping through a doorway. Identify gunmen, dogs and the next room’s sightline so the first attack does not expose Jacket to a second threat.

Combat guide reference
ToolUseful roleCaution
DoorKnocks down an enemy in its swingA normal knockdown is not a kill
Thrown weaponInterrupts a nearby threatLeaves you needing another weapon
Melee weaponQuiet close-range clearingRequires a safe approach
FirearmLonger-range damage and luringNoise brings reinforcements
ExecutionFinishes a downed enemyCommits you to an animation

Use doors and thrown weapons

A door can knock down an enemy behind it, and a thrown weapon can interrupt an immediate attacker. Confirm the target is finished before turning away from a merely stunned body.

Situations and decisions
Room patternOpeningNext check
Gunman behind a doorDoor stun or a planned shotAnother enemy’s sightline
Patrol near a cornerWait for the patrol to approachWhether a dog follows
Several connected roomsLure from coverBoth doorways before advancing
Large enemy in the routeBring a suitable firearmAmmo remaining afterward

Treat gunfire as a lure

A loud shot draws nearby enemies. Fire from a defensible position, then cover the approach; firing in the center of several open rooms invites attacks from every direction.

Separate dogs and heavy enemies

Dogs move quickly and punish hesitation. Large enemies require the appropriate firepower, so do not enter a room expecting every opponent to fall to the same melee routine.

Useful tip

A downed opponent is still a threat until the finishing action completes.

References
Guide references
ReferenceWebsite
Hotline Miami publisher listingstore.steampowered.com