Assassin’s Creed II adventure archiveAssassin’s Creed IIGUIDES
Assassin’s Creed II / Notoriety

How to lower notoriety in Assassin’s Creed II: posters, heralds and officials

Reduce Ezio’s notoriety and understand why escaping a chase does not always make guards ignore him.

Edition covered

Assassin’s Creed II’s original 2009 campaign, using the original 2010 PC edition and Ubisoft Steam imagery. Guides cover core campaign systems, not Brotherhood, Revelations or edition-specific bonus access.

Empty the meter after becoming notorious

Ezio swims beneath a canal-side arcade while guards watch from the walkway.
Ezio swims beneath a canal-side arcade while guards watch from the walkway.

Notoriety and an active chase are related but separate. Once the notoriety meter fills, guards recognize Ezio more readily; escaping the immediate pursuers does not automatically erase that reputation. Bring the notoriety meter completely down to return to incognito status. Check the icon before starting a memory that needs a calm approach.

Remove wanted posters for a free reduction

Each wanted poster removes one quarter of the notoriety meter. Use the map marker to find the correct wall, then perform the interaction when nearby guards are not watching an illegal act. Posters are a sensible first option when you are saving money for equipment or renovations. Plan a short route past several rather than crossing the whole city.

Bribe heralds or intercept corrupt officials

A herald’s bribe removes half the meter and costs 500 florins. Killing a marked corrupt official removes three quarters. These options can solve a large meter faster than collecting scattered posters, but consider the surroundings before starting a pursuit or attack. A noisy approach can create an immediate conflict while you are trying to clear your reputation.

Break sight before using a hiding place

If guards are already chasing you, turn corners or change height to break their view before settling into a hiding spot. Watch the pursuit indicator to confirm that the escape is working. A hiding place entered in full view is a poor finish to an otherwise good route, and persistent searchers can make lingering beside the same patrol risky.

FIELD NOTE

After clearing notoriety, a fresh illegal action can still start a chase; incognito does not make Ezio invisible.

Picture details

Game artwork belongs to its respective rights holders.

References