Wargame: European Escalation / Unit roles & support
Wargame: European Escalation unit roles & support guide
Compare the roles and limitations of Wargame: European Escalation forces.
Edition covered
The 2012 European Escalation game and its original publisher PC pictures. Tables cover its Command Stars, deck and battlefield systems; AirLand Battle and Red Dragon rules and rosters are separate.
4 characters · one picture per entry · open a picture for full size.
Unit roles & support reference


Armored combat
Main battle tank
Brings direct fire but needs reconnaissance and protection from specialists.
Combined-arms pairs

Recon and air-defense awareness
Attack helicopter
Avoid blind flights into anti-air positions.

More unit roles & support
- Recon team — Detection · Uses better optics and concealment to find opposing units.
- Supply truck — Logistics · Carries supplies for fuel, ammunition and repairs.
- Anti-air unit — Helicopter defense · Uses guns or missiles with different targeting and ammunition limits.
- Infantry team — Close terrain · Can use buildings and transport to reach useful positions.
- Anti-tank team — Infantry protection · Guard against personnel closing in
Quick notes
- Organize the army by battlefield function. European Escalation separates NATO and PACT forces, but every force still needs control, vision, weapons and supplies.
- Protect a specialist from its blind spot. Anti-tank teams can threaten armor while remaining vulnerable to infantry.
- Use infantry transport for the approach. A transport moves infantry toward a useful position; the infantry still needs to disembark to occupy buildings and fight on foot.
- Keep experienced units alive. Experience improves combat performance, including aiming and resistance to panic.
References
| Reference | Website |
|---|---|
| Publisher game and edition listing | store.steampowered.com |
| Original publisher manual | shared.fastly.steamstatic.com |
