Wargame: European Escalation adventure archiveWargame: European EscalationGUIDES
Wargame: European Escalation / Supplies & movement

Wargame: European Escalation supply trucks, FOBs and movement orders

Keep units supplied and choose between rapid travel and a fighting advance.

Edition covered

The 2012 European Escalation game and its original publisher PC pictures. Tables cover its Command Stars, deck and battlefield systems; AirLand Battle and Red Dragon rules and rosters are separate.

Logistics supports three separate needs

A helicopter flies above a village and surrounding farmland.
A helicopter flies above a village and surrounding farmland.

Supply vehicles and FOBs provide ammunition, fuel and repair support. Inspect each unit after a fight: a tank with remaining health may still be out of ammunition, while a fully loaded vehicle may lack fuel for the next move.

Supply options
OptionRoleLimitation
Supply truckMobile ground supplyNeeds a protected route
Supply helicopterAirborne logisticsMust land to distribute supplies
FOBLarge fixed supply reservePlaced during the deployment phase
Unit status indicatorsShow damage, fuel or ammunition needsEach need must be checked separately

Use the appropriate transport for supplies

Trucks provide ground logistics; supply helicopters carry supplies by air but must land to distribute them. A FOB is selected during deployment, so plan its placement before the battle rather than assuming it can be bought anywhere later.

Default movement commands
OrderDefault keyBehavior
Move and AttackQStops to engage enemies in range
Move FastMUses fast routes and does not stop to fight
Fire on PositionTFires suitable weapons at a location
StopECancels the current order
UnloadUDisembarks infantry from the selected transport

Move Fast is a travel order

Move Fast uses roads to reach the destination quickly and does not stop for an engagement. Move and Attack is the appropriate order when you want a unit to stop and fight enemies it encounters. Roads can also expose the formation to an ambush.

Spread units around a defended resupply point

A crowded supply location can attract artillery. Replenish behind a screened front, retain reconnaissance on the approach and avoid stacking every damaged vehicle around the same vulnerable truck. Resume the advance after checking all three supply needs.

References
Guide references
ReferenceWebsite
Publisher game and edition listingstore.steampowered.com
Original publisher manualshared.fastly.steamstatic.com