CB3 adventure archiveCrash Bandicoot: WarpedGUIDES
Crash Bandicoot: Warped / Characters

The siblings and Time Twister bosses

Understand assigned character stages and learn each boss's safe opening.

Edition covered

Original 1998 PlayStation release, with NTSC and PAL time-trial targets varying by region. This guide excludes the 2017 N. Sane Trilogy, its changed controls and its later Future Tense stage.

6 characters · one picture per entry · open a picture for full size.

Character directory

Crash appears beside the knight in original PlayStation Toad Village.
Main playable adventurer

Crash Bandicoot

Crash runs, jumps, slides and spins through most stages. Boss rewards add powers, and the final running ability is especially useful when improving time-trial routes.

Coco rides Pura through original PlayStation Orient Express.
Playable vehicle specialist

Coco Bandicoot

Coco rides Pura, pilots a jet ski and participates in other assigned stages. Her original role is determined by the level; the later remake's broader character switching is outside this guide.

Tiny Tiger in the original PlayStation boss arena.
First chamber boss

Tiny Tiger

Tiny's arena alternates spear attacks and groups of lions. Defeating him awards the Super Body Slam and opens the next portion of the Time Twister.

Dingodile's original ice barrier and flamethrower arena.
Second chamber boss

Dingodile

Dingodile attacks around a protective ice barrier. Look for an opening to reach him after his own weapon creates access; victory grants the Double Jump.

Original PlayStation N. Tropy boss encounter.
Time-machine guardian

N. Tropy

N. Tropy fights across an arena divided by energy attacks. Wait for an accessible approach rather than jumping straight toward him; victory grants the Death Tornado Spin.

Cortex and the mask confrontation in the original final arena.
Final main-campaign opponent

Dr. Neo Cortex

Cortex fights while Aku Aku and Uka Uka clash in the arena. Survive the hazards and use the brief opening when Cortex becomes vulnerable.

Quick notes

  • Let the stage define the playable role. Crash handles the ordinary platforming routes, while Coco takes assigned riding and vehicle stages.
  • Use the first bosses to learn openings. Tiny and Dingodile reward patience around a clear attack cycle.
  • Practice a new reward separately. Boss victories provide Super Body Slam, Double Jump, Death Tornado Spin, Fruit Bazooka and Crash Dash as the adventure progresses.
FIELD NOTE

Plan where you will stand after a boss hit, as well as how you will reach the opening.

Picture details

Game artwork belongs to its respective rights holders.

References