MI6 mission briefingGoldenEye 007GUIDES
GoldenEye 007 / Mechanics

Weapons, armor, gadgets and local matches

Use the right tool for an objective and build a manageable split-screen match.

Edition covered

Original 1997 Nintendo 64 game. Controls describe the default 1.1 Honey style; multiplayer describes local split-screen on N64.

7 items · one picture per entry · open a picture for full size.

Item directory

PP7

PP7

A quiet weapon such as the silenced PP7 suits a careful approach, while an automatic can handle a more immediate firefight. Aim deliberately when a small target or camera matters, and reload before stepping…

Q Watch

Q Watch

The original N64 Q Watch inventory screen.

Camera

Camera

Aim deliberately when a small target or camera matters, and reload before stepping into an exposed doorway.

Door Decoder

Door Decoder

The Door Decoder’s native N64 inventory display.

Bomb Defuser

Bomb Defuser

The Bomb Defuser’s native N64 inventory display.

Remote Mine

Remote Mine

The Remote Mine’s native N64 inventory display.

Datathief

Datathief

The Datathief’s native N64 inventory display, used in Bunker 1.

Quick notes

  • Choose a weapon for the situation. A quiet weapon such as the silenced PP7 suits a careful approach, while an automatic can handle a more immediate firefight.
  • Use devices as objective tools. The original N64 Q Watch inventory screen.
  • Preserve health across the mission. Body armor adds protection, but the original game has no health-recovery pickups.
  • Set up a readable local match. Original N64 multiplayer supports up to four people on a shared split screen.
FIELD NOTE

Practice gadget use and remote-mine detonation on a familiar route before relying on them during a timed attempt.

Picture details

Game artwork belongs to its respective rights holders.

References