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POKÉMON BLACK 2 / WHITE 2 / POKÉDEX

Scraggy in Pokémon Black 2 and White 2: locations, stats and moves

Find Scraggy’s Black 2/White 2 locations, Generation V Dark/Fighting typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Scraggy is Unova #117 and National #559. Its Black 2/White 2 typing is Dark / Fighting. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Scraggy
Scraggy: standard Generation V form, Unova #117.
Scraggy Generation V base stats
StatBase value
HP50
Attack75
Defense70
Sp. Atk35
Sp. Def70
Speed48
Total348
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Scraggy recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Desert Resort EntranceBlack 2Grass / cave walking19No special condition recorded
Desert Resort EntranceWhite 2Grass / cave walking19No special condition recorded
Route 4Black 2Grass / cave walking17No special condition recorded
Route 4White 2Grass / cave walking17No special condition recorded
03

Evolution family and Generation V requirements

Scraggy regional evolution family
FromIntoBlack 2 / White 2 method
ScraggyScraftyLevel 39

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Scraggy Generation V ability slots
AbilitySlot / availability
Shed SkinRegular ability slot 1
MoxieRegular ability slot 2
IntimidateHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Scraggy breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Field / Dragon
Base hatch cycles15
Experience growthMedium Fast
Base capture rate180 / 255 (not a percentage chance)
EV yield when defeatedAttack +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Scraggy sequel level-up learnset
LevelMove
1 / starting moveLeer
1 / starting moveLow Kick
5Sand Attack
9Feint Attack
12Headbutt
16Swagger
20Brick Break
23Payback
27Chip Away
31High Jump Kick
34Scary Face
38Crunch
42Facade
45Rock Climb
49Focus Punch
53Head Smash

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Scraggy sequel compatible machines
MachineMoveTypeCategory
TM02Dragon ClawDragonPhysical
TM05RoarNormalStatus
TM06ToxicPoisonStatus
TM08Bulk UpFightingStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM12TauntDarkStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM23Smack DownRockPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM31Brick BreakFightingPhysical
TM32Double TeamNormalStatus
TM36Sludge BombPoisonSpecial
TM39Rock TombRockPhysical
TM41TormentDarkStatus
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM47Low SweepFightingPhysical
TM48RoundNormalSpecial
TM52Focus BlastFightingSpecial
TM56FlingDarkPhysical
TM59IncinerateFireSpecial
TM66PaybackDarkPhysical
TM67RetaliateNormalPhysical
TM71Stone EdgeRockPhysical
TM80Rock SlideRockPhysical
TM82Dragon TailDragonPhysical
TM83Work UpNormalStatus
TM84Poison JabPoisonPhysical
TM86Grass KnotGrassSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
TM95SnarlDarkSpecial
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Amnesia, Counter, Detect, Dragon Dance, Drain Punch, Fake Out, Feint Attack, Fire Punch, Ice Punch, ThunderPunch, Zen Headbutt.

Recorded Black 2/White 2 tutor compatibility: Dark Pulse, Dragon Pulse, Drain Punch, Dual Chop, Fire Punch, Foul Play, Ice Punch, Iron Defense, Iron Head, Iron Tail, Knock Off, Low Kick, Sleep Talk, Snatch, Snore, Spite, Super Fang, ThunderPunch, Zen Headbutt.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Scraggy in the illustrated regional Pokédex.

FIELD NOTE

Use Scraggy’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References