FFIX adventure archiveFinal Fantasy IXGUIDES
Final Fantasy IX / Characters

Build a party with complementary commands

Match the eight adventurers to physical attacks, magic, recovery and special techniques.

Edition covered

Original 2000 PlayStation game across four discs. The screenshots include the original PAL Spanish localization; character names and menu labels can differ by language. Remaster boosters, autosaves and later graphical changes are outside this guide.

8 characters · one picture per entry · open a picture for full size.

Character directory

Zidane’s original Final Fantasy IX CG character artwork.
Tantalus thief and lead adventurer

Zidane Tribal

Zidane uses daggers or thief swords and can Steal. His Skill command becomes Dyne during Trance, providing special attacks alongside his usual physical role.

Vivi’s original Final Fantasy IX CG character artwork.
Black mage

Vivi Ornitier

Vivi supplies elemental Black Magic and can Focus to strengthen his magic. With Vivi in the party, Steiner can augment his sword using eligible Black Magic; Vivi's Trance enables double casting.

Garnet’s original CG character artwork, before her later story appearance.
Princess, white mage and summoner

Garnet Til Alexandros XVII

Garnet travels under the name Dagger. Her White Magic and summon abilities provide recovery and powerful attacks, with new lessons often coming from rods and jewel accessories.

Steiner’s original Final Fantasy IX CG character artwork.
Alexandrian knight

Adelbert Steiner

Steiner is a strong physical fighter with Sword Art commands. Sword Magic draws on Vivi's available Black Magic when Vivi is in the active party, so a party change affects Steiner's commands.

Freya Crescent artwork from the original Final Fantasy IX manual
Burmecian dragoon

Freya Crescent

Freya combines spear attacks, Jump and Dragon abilities. Her journey becomes important as the party travels toward Burmecia.

Quina Quen artwork from the original Final Fantasy IX manual
Blue mage and traveling gourmand

Quina Quen

Quina learns Blue Magic by eating weakened eligible monsters. Preparing enemies for Eat makes collecting skills a different task from simply winning battles.

Eiko Carol artwork from the original Final Fantasy IX manual
Young summoner and white mage

Eiko Carol

Eiko offers another set of White Magic and summons. Her abilities overlap with Dagger's recovery role while still rewarding attention to her own equipment lessons.

Amarant Coral artwork from the original Final Fantasy IX manual
Martial artist

Amarant Coral

Amarant fights with claws and uses Flair abilities. His arrival adds another physical option and support techniques for the later party.

Quick notes

  • Give the opening four distinct jobs. Zidane can attack and attempt to Steal, Vivi supplies Black Magic, Dagger handles White Magic and summons, and Steiner contributes strong sword attacks.
  • Learn what later arrivals add. Freya's Jump temporarily lifts her out of the battle before she lands her attack.
  • Inspect equipment after party changes. The story frequently changes who is available.
FIELD NOTE

Steiner’s Sword Magic is a party combination: check Vivi’s presence and available Black Magic spells.

Picture details

Game artwork belongs to its respective rights holders.

References