Alan Wake Manuscripts and episodes: collect and replay
Track the story pages and distinguish the two special episodes.
Edition covered
Original 2010 Xbox 360 game and its 2012 PC release; pictures show the original PC version. The Signal and The Writer are separate special episodes. Alan Wake Remastered and Alan Wake 2 mechanics are excluded.
Manuscript collection

Departure pages are collected throughout the route and stored for later reading. They can describe events elsewhere or foreshadow a danger ahead. Check the manuscript menu instead of assuming a newly found page is another required destination.
| Reference | What it contains | Use |
|---|---|---|
| Found Departure page | Story text | Read immediately or later. |
| Manuscript menu | Collected pages | Check the collection. |
| Nightmare-only page | Difficulty-specific collectible | Return after unlocking Nightmare. |
| Light-sensitive marking | Hidden route or cache clue | Inspect with the flashlight. |
Original episode structure
The main game uses a television-style episode structure. The Signal and The Writer are separate special episodes included in the original PC package. They continue Alan's situation but should be tracked separately from the six main story episodes.
| Content | Position | Planning note |
|---|---|---|
| Main campaign | Six story episodes | Learn the core combat and route. |
| The Signal | First special episode | Separate continuation. |
| The Writer | Second special episode | Follow after The Signal. |
| Nightmare replay | Unlocked after completion | Additional challenge and pages. |
Nightmare changes the collection pass
Nightmare difficulty unlocks after completing the game, and some manuscript pages are reserved for that difficulty. A first ordinary playthrough therefore does not provide every page. Learn the route before pursuing the additional Nightmare collection.
Follow hidden supply markings
The flashlight reveals yellow light-sensitive markings that can point toward caches or clues. Search a cleared area with the beam and follow a coherent trail. Keep a route back to the objective rather than wandering until the next combat wave consumes supplies.
References
| Reference | Website |
|---|---|
| Publisher game description and pictures | store.steampowered.com |
| Original publisher manual | store.steampowered.com |
