Bibarel in Pokémon Platinum: locations, stats and moves
Find Bibarel’s Platinum locations, Generation IV Normal/Water typing, base stats, original abilities, evolution requirements and exact Platinum moves.
Original Nintendo DS release; not Brilliant Diamond or Shining Pearl.
Generation IV identity and base stats
Bibarel is Sinnoh #014 and National #400. Its Platinum typing is Normal / Water. The stats below describe its standard Platinum form on the original Nintendo DS cartridge. Later Fairy typing, stat buffs and Hidden Abilities are excluded.
The existing Platinum sprite shows its standard Platinum form; gender, cloak or alternate forms can have different appearances.

| Stat | Base value |
|---|---|
| HP | 79 |
| Attack | 85 |
| Defense | 60 |
| Sp. Atk | 55 |
| Sp. Def | 60 |
| Speed | 71 |
| Total | 410 |
Where to obtain it in Platinum
Check the location, method and conditions before travelling. A gift, trade, Honey Tree, daily replacement or stationary interaction is different from ordinary grass. Level ranges combine matching documented encounter slots.
These records are filtered to Platinum. Time, Poké Radar, swarm, GBA insertion, daily and story conditions remain separate. Postgame areas require their story access; no listed area is promised to be open on a fresh save.
Encounter methods · Legendaries, gifts and historical requirements · Sinnoh map and routes
| Location / area | Method | Level | Condition |
|---|---|---|---|
| Great Marsh Area 1 | Grass / cave walking | 28 | No special condition recorded |
| Great Marsh Area 2 | Grass / cave walking | 28 | No special condition recorded |
| Great Marsh Area 3 | Grass / cave walking | 27 | No special condition recorded |
| Great Marsh Area 3 | Grass / cave walking | 28 | Time Morning |
| Great Marsh Area 3 | Grass / cave walking | 28 | Time Day |
| Great Marsh Area 4 | Grass / cave walking | 27 | No special condition recorded |
| Great Marsh Area 4 | Grass / cave walking | 28 | Time Morning |
| Great Marsh Area 4 | Grass / cave walking | 28 | Time Day |
| Great Marsh Area 5 | Grass / cave walking | 26 | No special condition recorded |
| Great Marsh Area 5 | Grass / cave walking | 27 | Time Morning |
| Great Marsh Area 5 | Grass / cave walking | 27 | Time Day |
| Great Marsh Area 6 | Grass / cave walking | 26 | No special condition recorded |
| Great Marsh Area 6 | Grass / cave walking | 27 | Time Morning |
| Great Marsh Area 6 | Grass / cave walking | 27 | Time Day |
| Sendoff Spring | Grass / cave walking | 37–38 | No special condition recorded |
| Lake Valor | Grass / cave walking | 39–41 | No special condition recorded |
| Lake Valor | Grass / cave walking | 41 | No GBA cartridge inserted |
| Lake Valor | Grass / cave walking | 41 | Emerald inserted in the DS / DS Lite GBA slot |
| Lake Valor | Grass / cave walking | 41 | Firered inserted in the DS / DS Lite GBA slot |
| Lake Valor | Grass / cave walking | 41 | Leafgreen inserted in the DS / DS Lite GBA slot |
| Lake Valor | Grass / cave walking | 41 | Ordinary encounter without Poké Radar |
| Lake Acuity | Grass / cave walking | 39–40 | No special condition recorded |
| Lake Acuity | Grass / cave walking | 40 | No GBA cartridge inserted |
| Lake Acuity | Grass / cave walking | 40 | Firered inserted in the DS / DS Lite GBA slot |
| Lake Acuity | Grass / cave walking | 40 | Leafgreen inserted in the DS / DS Lite GBA slot |
| Valor Lakefront | Grass / cave walking | 25–27 | No special condition recorded |
| Valor Lakefront | Grass / cave walking | 27 | Ordinary encounter without Poké Radar |
| Route 208 | Grass / cave walking | 18–20 | Ordinary encounter without Poké Radar |
| Route 208 | Grass / cave walking | 19 | No special condition recorded |
| Route 208 | Grass / cave walking | 20 | No GBA cartridge inserted |
| Route 208 | Grass / cave walking | 20 | Emerald inserted in the DS / DS Lite GBA slot |
| Route 208 | Grass / cave walking | 20 | Firered inserted in the DS / DS Lite GBA slot |
| Route 208 | Grass / cave walking | 20 | Leafgreen inserted in the DS / DS Lite GBA slot |
| Route 209 | Grass / cave walking | 18 | No swarm required |
| Route 209 | Grass / cave walking | 19 | Ordinary encounter without Poké Radar |
| Route 210 West Towards Celestic Town | Grass / cave walking | 28 | No special condition recorded |
Evolution family and Generation IV requirements
| From | Into | Platinum method |
|---|---|---|
| Bidoof | Bibarel | Level 15 |
Friendship evolution uses the original threshold of 220. Held-item trades need a compatible second game and system. Platinum uses special rocks, Mt. Coronet magnetic evolutions, learned-move requirements and Beauty rather than later replacement methods.
Original abilities, breeding and training
| Ability | Original slot |
|---|---|
| Simple | Regular ability slot 1 |
| Unaware | Regular ability slot 2 |
Hidden Abilities did not exist in Generation IV. The table restores original ability slots where a species changed in later games; an ability’s modern behavior must not be assumed to match Platinum.
| Property | Value |
|---|---|
| Gender ratio | 50% female / 50% male |
| Egg group(s) | Water 1 / Field |
| Base hatch cycles | 15 |
| Experience growth | Medium Fast |
| Base capture rate | 127 / 255 (not a percentage chance) |
| EV yield when defeated | Attack +2 |
The Solaceon Town Day Care supports breeding before the League. Undiscovered species cannot produce Eggs. Some baby forms require the matching incense on a parent, while trade evolutions still need the trade rather than only a Day Care level.
Platinum level-up moves
| Level | Move |
|---|---|
| 1 / starting move | Growl |
| 1 / starting move | Tackle |
| 5 | Growl |
| 9 | Defense Curl |
| 13 | Rollout |
| 15 | Water Gun |
| 18 | Headbutt |
| 23 | Hyper Fang |
| 28 | Yawn |
| 33 | Amnesia |
| 38 | Take Down |
| 43 | Super Fang |
| 48 | Superpower |
| 53 | Curse |
Every row uses the Platinum version group. Level 1 moves include starting and reminder moves; a later caught specimen need not already know every entry. Evolution timing affects which stage learns a move. Pastoria’s Move Reminder charges a Heart Scale.
Compatible Platinum TMs and HMs
| Machine | Move | Type | Category |
|---|---|---|---|
| TM01 | Focus Punch | Fighting | Physical |
| TM03 | Water Pulse | Water | Special |
| TM06 | Toxic | Poison | Status |
| TM10 | Hidden Power | Normal | Special |
| TM11 | Sunny Day | Fire | Status |
| TM12 | Taunt | Dark | Status |
| TM13 | Ice Beam | Ice | Special |
| TM14 | Blizzard | Ice | Special |
| TM15 | Hyper Beam | Normal | Special |
| TM17 | Protect | Normal | Status |
| TM18 | Rain Dance | Water | Status |
| TM21 | Frustration | Normal | Physical |
| TM23 | Iron Tail | Steel | Physical |
| TM24 | Thunderbolt | Electric | Special |
| TM25 | Thunder | Electric | Special |
| TM27 | Return | Normal | Physical |
| TM28 | Dig | Ground | Physical |
| TM30 | Shadow Ball | Ghost | Special |
| TM32 | Double Team | Normal | Status |
| TM34 | Shock Wave | Electric | Special |
| TM42 | Facade | Normal | Physical |
| TM43 | Secret Power | Normal | Physical |
| TM44 | Rest | Psychic | Status |
| TM45 | Attract | Normal | Status |
| TM46 | Thief | Dark | Physical |
| TM56 | Fling | Dark | Physical |
| TM57 | Charge Beam | Electric | Special |
| TM58 | Endure | Normal | Status |
| TM68 | Giga Impact | Normal | Physical |
| TM73 | Thunder Wave | Electric | Status |
| TM76 | Stealth Rock | Rock | Status |
| TM78 | Captivate | Normal | Status |
| TM82 | Sleep Talk | Normal | Status |
| TM83 | Natural Gift | Normal | Physical |
| TM86 | Grass Knot | Grass | Special |
| TM87 | Swagger | Normal | Status |
| TM88 | Pluck | Flying | Physical |
| TM90 | Substitute | Normal | Status |
| HM01 | Cut | Normal | Physical |
| HM03 | Surf | Water | Special |
| HM04 | Strength | Normal | Physical |
| HM06 | Rock Smash | Fighting | Physical |
| HM07 | Waterfall | Water | Physical |
| HM08 | Rock Climb | Normal | Physical |
Platinum TMs are single-use: teaching one consumes that copy. HMs are reusable and require the Move Deleter to be forgotten. Defog is HM05 and Rock Climb is HM08; these are the Generation IV field moves, with their own badge requirements.
Egg moves and Platinum Move Tutors
No Platinum Egg moves are recorded for this form.
Recorded Platinum tutor compatibility: Aqua Tail, Dive, Fury Cutter, Icy Wind, Last Resort, Mud Slap, Rollout, Snore, Superpower, Swift.
Tutor compatibility does not mean every listed technique comes from the same shard tutor. Starter ultimate moves, Draco Meteor and other special services have their own requirements.
Tutor locations, shard costs, special tutors and the Move Reminder
Related species and return to the Pokédex
Use Bibarel’s exact Platinum method and condition. Daily encounters, counterpart-game species, original evolution rules and external Egg requirements need separate collection plans.
