A new challenger approachesSuper Smash Bros. MeleeGUIDES
SUPER SMASH BROS. MELEE / REFERENCE

Modes & solo challenges

Classic, Adventure, All-Star, Event Matches and practice.

Edition covered

Original Super Smash Bros. Melee for Nintendo GameCube. Regional balance differences and later Smash games are outside this introductory guide.

Luigi Melee portrait
Luigi Melee portrait Luigi Melee portrait. Character or creature reference from the guide’s illustrated game catalog. Read the related reference
01

Classic and Adventure

Classic uses a sequence of battles and bonus challenges. Adventure adds themed platforming stages and encounters.

02

All-Star

Unlock all 25 selectable characters to open All-Star Mode, a sequence of battles with limited healing between rounds.

03

Event Matches

Complete battles with special objectives and rules. More events become available as you progress and unlock characters.

04

Stadium and Training

Try Target Test, Home-Run Contest and Multi-Man Melee, or use Training Mode to practise without a full match.

05

Let a mode choose the practice problem

Adventure presents varied encounters, Classic organizes a traditional sequence and Event Matches give individual scenarios their own objectives. Before retrying an event, identify the condition that decides the result; defeating opponents may be only part of it. Practice the movement or attack that repeatedly causes failure, then return to the scenario. That makes solo play a useful guide to what you should learn next.

06

Treat trophies as an exploration goal

The trophy collection records discoveries beyond the playable roster, giving a shorter session a useful objective when a full clear is not appealing. Browse what you have already earned and choose an activity you have not explored much. Keep unlock hunting and match practice distinct: one rewards meeting a specific condition, while the other rewards repeating the same fundamentals until they become dependable.

FIELD NOTE

Use Training Mode to practise a movement or item before taking it into a match.

Clear pictures

Finishing Classic, Adventure or All-Star Mode shows a “Congratulations” picture of the fighter you cleared it with; every fighter has one for each mode (all of them).

Classic Mode

Mario’s Classic Mode clear picture
Mario
Link’s Classic Mode clear picture
Link
Kirby’s Classic Mode clear picture
Kirby
Fox’s Classic Mode clear picture
Fox
Pikachu’s Classic Mode clear picture
Pikachu
Marth’s Classic Mode clear picture
Marth

Adventure Mode

Mario’s Adventure Mode clear picture
Mario
Link’s Adventure Mode clear picture
Link
Kirby’s Adventure Mode clear picture
Kirby
Fox’s Adventure Mode clear picture
Fox
Pikachu’s Adventure Mode clear picture
Pikachu
Marth’s Adventure Mode clear picture
Marth

All-Star Mode

Mario’s All-Star Mode clear picture
Mario
Link’s All-Star Mode clear picture
Link
Kirby’s All-Star Mode clear picture
Kirby
Fox’s All-Star Mode clear picture
Fox
Pikachu’s All-Star Mode clear picture
Pikachu
Marth’s All-Star Mode clear picture
Marth

Pictures taken from the Super Smash Bros. Melee (USA, revision 2) disc: textures decoded from the game’s own archives (character-select portraits, stock icons, stage-select pictures, emblems and menu art), the clear pictures stored on the disc, and frames from the opening movie.

References