Super Smash Bros. Melee Wiki & Guide




Nintendo’s all-stars meet on the GameCube. This wiki covers all 25 fighters with every costume, the 29 stages and how to unlock them, the items and the 11 secret challengers, illustrated with pictures taken straight from the game: the character-select portraits, stock icons, stage-select pictures, series emblems and the clear pictures stored on the disc.
- Released
- 2001
- System
- GameCube
- Developer
- HAL Laboratory
- Fighters
- 25 + Sheik
- Stages
- 29
Explore the wiki
StagesAll 29 stages and how to unlock 11
ItemsEvery item and what it doesChoose your fighter
The 25 fighters in the order the character-select screen shows them, with their portraits and stock icons from the game. Select a fighter for their costumes and how to unlock them.
Series emblems
Each fighter stands in front of their series’ emblem on the character-select screen. Battlefield and Final Destination belong to Smash itself.
Stages
The stage-select pictures of all 29 stages. Eleven have to be unlocked.
Princess Peach’s Castle
Rainbow Cruise
Kongo Jungle
Jungle Japes
Great Bay
Temple
Brinstar
Brinstar Depths 🔒
Yoshi’s Story
Yoshi’s Island
Fountain of Dreams
Green Greens
Corneria
Venom
Pokémon Stadium
Poké Floats 🔒
Mute City
Big Blue 🔒
Onett
Fourside 🔒
Mushroom Kingdom
Mushroom Kingdom II 🔒
Icicle Mountain
Flat Zone 🔒
Battlefield 🔒
Final Destination 🔒
Dream Land 🔒
Yoshi’s Island (Past Stages) 🔒
Kongo Jungle (Past Stages) 🔒A new challenger approaches
Items
From the opening movie
Quick tips
- Zelda and Sheik share one character slot: down + B switches between them in a match, and holding A as the match loads starts it as Sheik.
- Every secret fighter can also be unlocked just by playing VS matches: from 50 matches for Jigglypuff up to 1,000 for Mr. Game & Watch.
- A challenger fight is a one-stock battle with the fighter you just played. Lose it and you need to meet the condition again.
- Battlefield opens after any All-Star Mode clear, and Final Destination after Event 51.
- Turn items off or down under VS Mode’s Item Switch when you want to practise a fighter without interruptions.
Did you know?
- The character-select screen holds 118 portraits: one for every costume of the 25 fighters. Sheik has none of her own; she shares Zelda’s slot.
- The stock-icon table also has icons for Master Hand, Crazy Hand, Giga Bowser and Sandbag, while the Fighting Wire Frames use the Smash emblem.
- The results screen names two fighters in short: Captain Falcon’s name plate reads “C.FALCON” and Donkey Kong’s “D K”.
- Every fighter has three clear pictures on the disc, one each for Classic, Adventure and All-Star Mode.
- The disc banner shown on the GameCube’s memory card screen describes the game as: “Nintendo's all-stars are ready to do battle! Let the melee begin!”
- The flames behind the title logo are an animation of 29 small textures.
FAQ
When did Super Smash Bros. Melee come out?
On 21 November 2001 in Japan, 3 December 2001 in North America, 24 May 2002 in Europe and 31 May 2002 in Australia, for the Nintendo GameCube.
How many characters are in Melee?
25 character slots: 14 available from the start and 11 secret fighters. Zelda can turn into Sheik, so there are 26 fighters in all. All fighters and costumes.
How many stages are there?
29: 18 from the start and 11 to unlock, including three Past Stages from the first Super Smash Bros. All stages.
How do I unlock every character?
Each secret fighter has a challenge (for example clearing Classic Mode with certain fighters) and a number of VS matches that also works. All unlock conditions.
How well did Melee sell?
More than seven million copies by 2008, which makes it the best-selling GameCube game.
Sources & picture credits
- Wikipedia: Super Smash Bros. Melee (release dates, credits, sales)
- Super Smash Bros. Melee decompilation (doldecomp/melee): file formats, character and stage tables
- SmashWiki: Super Smash Bros. Melee (unlock conditions, stages and items)
Pictures taken from the Super Smash Bros. Melee (USA, revision 2) disc: textures decoded from the game’s own archives (character-select portraits, stock icons, stage-select pictures, emblems and menu art), the clear pictures stored on the disc, and frames from the opening movie. The box art was already on this wiki. Game content © Nintendo / HAL Laboratory.

































