Lucario in Pokémon Black 2 and White 2: locations, stats and moves
Find Lucario’s Black 2/White 2 locations, Generation V Fighting/Steel typing, base stats, historical abilities, evolution requirements and sequel learnsets.
Nintendo DS sequels; not the original Black and White story.
Generation V identity and base stats
Lucario is Unova #034 and National #448. Its Black 2/White 2 typing is Fighting / Steel. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.
The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

| Stat | Base value |
|---|---|
| HP | 70 |
| Attack | 110 |
| Defense | 70 |
| Sp. Atk | 115 |
| Sp. Def | 70 |
| Speed | 90 |
| Total | 525 |
Where to obtain it in Black 2 and White 2
Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.
No direct Black 2/White 2 encounter is recorded in this dataset. Use its family below to plan evolution or breeding, or obtain a compatible external specimen where required. An absent row is not proof that every possible acquisition route is unavailable.
Encounter methods · Legendary and event requirements · Gifts, fossils and trades
Evolution family and Generation V requirements
| From | Into | Black 2 / White 2 method |
|---|---|---|
| Riolu | Lucario | Level up with friendship of at least 220 (Generation V) during daytime |
Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.
Abilities, breeding and training reference
| Ability | Slot / availability |
|---|---|
| Steadfast | Regular ability slot 1 |
| Inner Focus | Regular ability slot 2 |
| Justified | Hidden slot; use a documented source for availability |
A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.
| Property | Value |
|---|---|
| Gender ratio | 12.5% female / 87.5% male |
| Egg group(s) | Field / Human-Like |
| Base hatch cycles | 25 |
| Experience growth | Medium Slow |
| Base capture rate | 45 / 255 (not a percentage chance) |
| EV yield when defeated | Attack +1, Special Attack +1 |
The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.
Black 2 and White 2 level-up moves
| Level | Move |
|---|---|
| 1 / starting move | Dark Pulse |
| 1 / starting move | Detect |
| 1 / starting move | Foresight |
| 1 / starting move | Metal Claw |
| 1 / starting move | Quick Attack |
| 6 | Counter |
| 11 | Feint |
| 15 | Force Palm |
| 19 | Me First |
| 24 | Metal Sound |
| 29 | Bone Rush |
| 33 | Quick Guard |
| 37 | Swords Dance |
| 42 | Heal Pulse |
| 47 | Calm Mind |
| 51 | Aura Sphere |
| 55 | Close Combat |
| 60 | Dragon Pulse |
| 65 | ExtremeSpeed |
Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.
Compatible TMs and HMs
| Machine | Move | Type | Category |
|---|---|---|---|
| TM01 | Hone Claws | Dark | Status |
| TM04 | Calm Mind | Psychic | Status |
| TM05 | Roar | Normal | Status |
| TM06 | Toxic | Poison | Status |
| TM08 | Bulk Up | Fighting | Status |
| TM10 | Hidden Power | Normal | Special |
| TM11 | Sunny Day | Fire | Status |
| TM15 | Hyper Beam | Normal | Special |
| TM17 | Protect | Normal | Status |
| TM18 | Rain Dance | Water | Status |
| TM21 | Frustration | Normal | Physical |
| TM26 | Earthquake | Ground | Physical |
| TM27 | Return | Normal | Physical |
| TM28 | Dig | Ground | Physical |
| TM29 | Psychic | Psychic | Special |
| TM30 | Shadow Ball | Ghost | Special |
| TM31 | Brick Break | Fighting | Physical |
| TM32 | Double Team | Normal | Status |
| TM39 | Rock Tomb | Rock | Physical |
| TM42 | Facade | Normal | Physical |
| TM44 | Rest | Psychic | Status |
| TM45 | Attract | Normal | Status |
| TM47 | Low Sweep | Fighting | Physical |
| TM48 | Round | Normal | Special |
| TM52 | Focus Blast | Fighting | Special |
| TM56 | Fling | Dark | Physical |
| TM65 | Shadow Claw | Ghost | Physical |
| TM66 | Payback | Dark | Physical |
| TM67 | Retaliate | Normal | Physical |
| TM68 | Giga Impact | Normal | Physical |
| TM71 | Stone Edge | Rock | Physical |
| TM75 | Swords Dance | Normal | Status |
| TM78 | Bulldoze | Ground | Physical |
| TM80 | Rock Slide | Rock | Physical |
| TM83 | Work Up | Normal | Status |
| TM84 | Poison Jab | Poison | Physical |
| TM87 | Swagger | Normal | Status |
| TM90 | Substitute | Normal | Status |
| TM91 | Flash Cannon | Steel | Special |
| TM94 | Rock Smash | Fighting | Physical |
| HM04 | Strength | Normal | Physical |
Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.
Egg moves and sequel Move Tutors
No Black 2/White 2 Egg moves are recorded for this form.
Recorded Black 2/White 2 tutor compatibility: Dark Pulse, Dragon Pulse, Drain Punch, Dual Chop, Helping Hand, Ice Punch, Iron Defense, Iron Tail, Low Kick, Magnet Rise, Role Play, Sleep Talk, Snore, ThunderPunch, Zen Headbutt.
Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.
Tutor cities, shard colours, reminders and special move services
Related species and return to the Pokédex
Use Lucario’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.
