RollerCoaster Tycoon Deluxe adventure archiveRollerCoaster Tycoon DeluxeGUIDES
RollerCoaster Tycoon Deluxe / Coaster design

RollerCoaster Tycoon Deluxe coaster excitement, intensity and testing

Use test results to fix a coaster that guests refuse to ride.

Edition covered

Original RollerCoaster Tycoon with Corkscrew Follies and Loopy Landscapes in the Deluxe package. Original game released in 1999; Deluxe is a later compilation. This is not RCT Classic or OpenRCT2.

Separate the three ratings

An island park with coasters, water rides and paths along the coast.
An island park with coasters, water rides and paths along the coast.

Excitement, intensity and nausea describe different things. A high excitement value cannot rescue every design if intensity is beyond the willingness of most guests; read the thoughts of people refusing the ride.

Ride ratings
RatingWhat it representsDecision
ExcitementHow appealing the experience isAim for an attractive complete layout
IntensityStrength of the experienceCompare with guest willingness
NauseaLikelihood of making riders feel sickProvide benches and cleaning nearby
ReliabilityCondition as the ride operatesSchedule inspections and mechanics

Control speed before sharp elements

Fast unbanked turns and abrupt direction changes create harsh forces. Place braking or gentler transitions before problem sections, then complete a new test run to compare the results.

Testing diagnosis
SymptomInspectPossible correction
Train stallsHeight and speed before the hillLower the hill or revise the approach
Extreme intensityFast turns and abrupt transitionsBank, widen or slow the element
Long empty station waitsMinimum and maximum waiting settingsUse practical dispatch settings
Guests refuse the rideThoughts, price and intensityFix the actual stated reason

Design the whole circuit

A train must finish the intended route under the selected operating mode. Check hills after the first drop, station alignment and the train settings rather than assuming a visually complete track will run correctly.

Improve a working ride incrementally

Use scenery, interaction with paths and other tracks, and a coherent layout after the coaster reliably operates. Rebuild the problem element first instead of adding more inversions to an already over-intense design.

References
Guide references
ReferenceWebsite
Publisher game and edition listingstore.steampowered.com
Publisher manualshared.fastly.steamstatic.com