Halo 3 / Weapons
Halo 3 weapon guide: battle rifle, plasma pistol and heavy targets
Choose complementary campaign weapons and avoid wasting ammunition.
Edition covered
Halo 3’s 2007 campaign and core weapons, with explicit Master Chief Collection differences for skull access and unlocks. All pictures here are publisher media from the PC MCC version. Halo 3: ODST is a separate game.
7 items · one picture per entry · open a picture for full size.
Weapons

UNSC precision rifle
Battle Rifle
The battle rifle fires three rounds per trigger pull and holds 36 rounds, or twelve bursts.

UNSC automatic rifle
Assault Rifle

Covenant shield breaker
Plasma Pistol
The plasma pistol uses a battery, so watch its remaining charge and replace a depleted one.


UNSC power weapon
Spartan Laser

UNSC power weapon
Rocket Launcher

Brute melee weapon
Gravity Hammer
Quick notes
- Use the battle rifle for controlled bursts. The battle rifle fires three rounds per trigger pull and holds 36 rounds, or twelve bursts.
- Pair a shield breaker with precision fire. A charged plasma-pistol shot is useful against shields; switch to a precision weapon once the protection is gone.
- Keep space against Hunters and melee threats. Hunters have heavy frontal protection and powerful close-range attacks.
- Spend scarce weapons on the difficult part. Carry a common weapon for routine targets and reserve your limited heavy ammunition for vehicles or dangerous groups.
FIELD NOTE
A Battle Rifle and a close-range weapon give you more options than two guns competing for the same job.
Picture details
Game artwork belongs to its respective rights holders.
