SML2 adventure archiveSuper Mario Land 2: 6 Golden CoinsGUIDES
Super Mario Land 2: 6 Golden Coins / Progression

Recover six coins and finish the castle route

Keep the gate objective, life reserve and optional course search connected.

Edition covered

The original 1992 Game Boy Super Mario Land 2: 6 Golden Coins. Screens and sprites use the original monochrome graphics; fan-made color patches and later games are excluded.

Track each zone’s Golden Coin

Mario confronts Wario inside the castle in the original Game Boy release.
Mario confronts Wario inside the castle in the original Game Boy release.

Tree, Space, Macro, Pumpkin, Mario and Turtle Zones each hold one Golden Coin behind a guard. Choose an order that lets you learn steadily, and check the map before moving to the next destination. Ordinary collected coins do not unlock the castle. When a boss has been beaten, confirm that its special coin is secured before planning the next zone route.

Protect the coins with an extra-life reserve

Original 1-Up Heart sprite.
Original 1-Up Heart sprite.

A Game Over returns recovered Golden Coins to the zone guards, so lives have a direct effect on reaching Wario. Collect convenient Hearts and consider bonus games before the reserve becomes critical. Practise a troublesome section while you still have room for attempts. Checkpoint bells help within the current session, but they do not remove the value of finishing a stage and preserving its saved clear.

Separate the ending from a full course search

All six Golden Coins open the castle; defeat Wario to complete the central adventure. The file selection also tracks cleared stages, making optional routes a useful additional goal. Revisit a cleared course to explore a suspected alternate exit, and use pause followed by Select when you want to leave that already-cleared stage. Record which route you tested so the next visit has a clear purpose.

FIELD NOTE

If your lives are low, rebuild the reserve before risking the six-coin route inside the castle.

Picture details

Game artwork belongs to its respective rights holders.

References