Recover six coins and finish the castle route
Keep the gate objective, life reserve and optional course search connected.
The original 1992 Game Boy Super Mario Land 2: 6 Golden Coins. Screens and sprites use the original monochrome graphics; fan-made color patches and later games are excluded.
Track each zone’s Golden Coin

Tree, Space, Macro, Pumpkin, Mario and Turtle Zones each hold one Golden Coin behind a guard. Choose an order that lets you learn steadily, and check the map before moving to the next destination. Ordinary collected coins do not unlock the castle. When a boss has been beaten, confirm that its special coin is secured before planning the next zone route.
Protect the coins with an extra-life reserve

A Game Over returns recovered Golden Coins to the zone guards, so lives have a direct effect on reaching Wario. Collect convenient Hearts and consider bonus games before the reserve becomes critical. Practise a troublesome section while you still have room for attempts. Checkpoint bells help within the current session, but they do not remove the value of finishing a stage and preserving its saved clear.
Separate the ending from a full course search
All six Golden Coins open the castle; defeat Wario to complete the central adventure. The file selection also tracks cleared stages, making optional routes a useful additional goal. Revisit a cleared course to explore a suspected alternate exit, and use pause followed by Select when you want to leave that already-cleared stage. Record which route you tested so the next visit has a clear purpose.
If your lives are low, rebuild the reserve before risking the six-coin route inside the castle.
Picture details
Game artwork belongs to its respective rights holders.
