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Bowling guide

Aim for strikes across ten frames.

Edition covered

Original Wii Sports for Wii (2006). Wii Sports Resort, Wii Sports Club and Nintendo Switch Sports are separate games.

01

Bowling in pictures

Bowling in the original Wii SportsBowling in the original Wii Sports · Image from Wii Sports Guide; © Nintendo.

02

The goal

Knock down ten pins per frame. A perfect game scores 300 points. Miis appear in nearby lanes and in the audience.

03

Release and spin

Hold B during the approach, swing the Wii Remote and release B to let go of the ball. Twisting the remote adds spin.

04

Ball colours

Before the game starts, hold a direction on the Control Pad: up for blue, left for pink, down for green or right for gold.

05

Keep a repeatable release

Stand in the same position for several throws and use a comfortable swing before adjusting spin. Watch where the ball enters the pin group, then change either your starting position or your aim. Altering both at once makes it harder to explain the result. Once you have a dependable opening throw, test it repeatedly rather than replacing it after a single unfortunate pin arrangement.

06

A spare is a different shot

After the first throw, inspect the remaining pins and aim for that arrangement rather than repeating your strike attempt. Picking Up Spares is useful because it gives recovery shots their own practice time. Compare whether a miss came from direction or release timing. Consistent spare conversion can improve a ten-frame result even before you find a perfect strike line, making it a valuable early goal.

References

Adapted text attribution

Sport reference summaries are adapted and rewritten from the community source. Credit: Wii Sports Wiki contributors. Adapted text is shared under CC BY-SA 3.0. The new playthrough-planning recommendations are editorial additions. Game images have separate rights and are not licensed by this text notice.