Splinter Cell: Blacklist Ghost, Panther and Assault: score styles explained
Choose a mission approach by the actions that feed each scoring category.
Edition covered
Original 2013 single-player campaign and PC publisher screenshots. Historical co-op and Spies vs. Mercs features are outside the current single-player guidance; Ubisoft states that online features are no longer supported.
Ghost favors an undetected route

Ghost play emphasizes remaining unseen and dealing with enemies nonlethally when necessary. Bypassing an opponent can be more valuable to a quiet route than trying to clear every room.
| Style | Core behavior | Useful equipment direction |
|---|---|---|
| Ghost | Undetected nonlethal infiltration | Quiet movement and nonlethal gadgets |
| Panther | Undetected lethal takedowns | Suppressed weapons and lethal precision |
| Assault | Open combat against alerted enemies | Protection and combat firepower |
| Mixed approach | Actions feed multiple categories | Review the separate scores after extraction |
Panther is lethal stealth
Panther rewards silent lethal action before open combat begins. A suppressed shot does not guarantee Panther play if another guard witnesses it, finds the body or sees Sam during the approach.
| Situation | Ghost-minded choice | Alternative |
|---|---|---|
| Guard can be bypassed | Leave the patrol intact | Panther can remove it quietly |
| Priority target | Nonlethal capture | Killing loses the capture opportunity |
| Watched doorway | Find a side route | Assault can fight through when allowed |
| Body in a patrol lane | Move it out of sight | Discovery can change the encounter |
Assault accepts direct confrontation
Assault centers on fighting alerted enemies. Armor and combat equipment support that approach, but choosing Assault does not waive a mission’s explicit failure conditions.
One mission can contain several styles
The results screen tracks scoring categories separately. Decide which mastery target you are pursuing before entering, then avoid accidental actions that push the run into a different category.
The results screen tracks scoring categories separately.
References
| Reference | Website |
|---|---|
| Ubisoft publisher description and online feature notice | store.steampowered.com |
| Campaign reference by oldschool312 | gamefaqs.gamespot.com |
| Ubisoft developer interview on Perfectionist | stevivor.com |
