Splinter Cell: Blacklist Collectibles and captures: laptops, dead drops and HVTs
Track Blacklist’s three recurring mission collection types without confusing their requirements.
Items at a glance

Snake camera
Limitation: Only describes the immediate room.

Tri-rotor
Limitation: Can be spotted or destroyed.

Sticky noisemaker
Limitation: Can draw attention toward the wrong route.

EMP device
Limitation: Does not permanently erase every threat.

Sticky shocker
Use with: An isolated target and a body plan.

Sleeping gas
Use with: Spacing that keeps the cloud effective.

Suppressed pistol
Use with: A concealed firing angle.

Armor-focused suit
Use with: Assault routes without a no-detection requirement.
Edition covered
Original 2013 single-player campaign and PC publisher screenshots. Historical co-op and Spies vs. Mercs features are outside the current single-player guidance; Ubisoft states that online features are no longer supported.
Dead drops are physical pickups

A dead drop is collected from its location in the level. Search side routes and vertical spaces while the area is quiet; reaching the extraction objective does not automatically collect nearby intelligence.
| Category | Required action | Common mistake |
|---|---|---|
| Dead drop | Pick up the physical item | Passing the location without collecting it |
| Blacklist laptop | Access the marked laptop | Leaving after clearing the room |
| High Value Target | Subdue and capture alive | Using lethal equipment |
| Mission progress | Review recorded completion | Assuming reaching extraction guarantees every collectible |
Laptops require an interaction
A Blacklist laptop must be reached and accessed. Killing all guards in its room is insufficient if Sam leaves without performing the interaction.
| Step | Action | Reason |
|---|---|---|
| Identify | Confirm the priority target | Avoid attacking the wrong guard |
| Isolate | Wait for a usable patrol position | Reduces witness pressure |
| Subdue | Use a nonlethal method | Preserves the capture objective |
| Secure | Perform the capture interaction | Completes the objective rather than only knocking the target down |
High Value Targets must survive
HVTs are capture objectives. Use a nonlethal takedown and complete the capture interaction when prompted; an accidental lethal attack defeats the purpose even if it makes the route easier.
Check the mission progress display
The mission interface and results identify missing collection categories. Revisit a specific mission for the missing item instead of repeating the entire campaign, and read restrictions again before attempting the new route.
The mission interface and results identify missing collection categories.
References
| Reference | Website |
|---|---|
| Ubisoft publisher description and online feature notice | store.steampowered.com |
| Campaign reference by oldschool312 | gamefaqs.gamespot.com |
| Ubisoft developer interview on Perfectionist | stevivor.com |
