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Makuhita in Pokémon Ruby and Sapphire: locations, stats and moves

Find Makuhita’s Ruby/Sapphire encounters, original Fighting typing, Generation III stats, ability slots, evolutions, breeding and exact-version moves.

Edition covered

Original Pokémon Ruby Version and Pokémon Sapphire Version for Game Boy Advance. Version-specific encounters and story roles are labelled. Emerald and the Nintendo 3DS remakes have separate rules and progression.

01

Generation III identity and base stats

Makuhita is Hoenn #048 and National #296. Its original Ruby/Sapphire typing is Fighting. The picture and base stats describe its original Generation III form on Game Boy Advance. Later Fairy typing, stat increases and evolutions are excluded.

Base stats describe the species; level, IVs, EVs and nature determine an individual’s actual battle stats.

Makuhita
Makuhita: original Generation III form, Hoenn #048.
Makuhita original Ruby/Sapphire base stats
StatBase value
HP72
Attack60
Defense30
Sp. Atk20
Sp. Def30
Speed25
Total237
02

Where to obtain it in Ruby and Sapphire

Match the game version, area and method before traveling. Ordinary grass, fishing, gifts, fossil revival and trades are separate acquisition routes.

These records include only Ruby and Sapphire. Story flags, field moves, historical access and exceptional encounters retain their conditions; a listed location is not necessarily open on a new save.

Encounter methods · Legendaries and event access · Gifts, fossils and trades

Makuhita original Ruby/Sapphire encounters
Location / areaVersionMethodLevelCondition
Granite Cave 1FRubyGrass / cave walking6–10No extra condition recorded
Granite Cave 1FSapphireGrass / cave walking6–10No extra condition recorded
Granite Cave B1FRubyGrass / cave walking10–11No extra condition recorded
Granite Cave B1FSapphireGrass / cave walking10–11No extra condition recorded
Granite Cave 1fsmall RoomRubyGrass / cave walking6–10No extra condition recorded
Granite Cave 1fsmall RoomSapphireGrass / cave walking6–10No extra condition recorded
Victory Road 1FRubyGrass / cave walking36No extra condition recorded
Victory Road 1FSapphireGrass / cave walking36No extra condition recorded
Rustboro CityRubyIn-game trade5–100Give the NPC Slakoth
Rustboro CitySapphireIn-game trade5–100Give the NPC Slakoth
03

Evolution family and original requirements

Makuhita original Hoenn evolution family
FromIntoRuby / Sapphire method
MakuhitaHariyamaLevel 24

Friendship evolution uses the original threshold of 220. Trade evolutions require a compatible second game and system. These are original cartridge methods: Feebas uses Beauty, Wurmple uses personality and Nincada can create an extra party member.

All original Hoenn evolution methods

04

Abilities, breeding and training reference

Makuhita original ability slots
AbilitySlot
Thick FatRegular slot 1
GutsRegular slot 2

Ruby/Sapphire have no Hidden Abilities. Many abilities gained additional battle or overworld effects in later games; use the original effect in the linked ability reference.

Makuhita breeding and training facts
PropertyValue
Gender ratio25% female / 75% male
Egg group(s)Human-Like
Base hatch cycles20
Experience growthFluctuating
Base capture rate180 /255 (not a percentage chance)
EV yield when defeatedHp +1

Use the Route 117 Day Care. Eggs hatch at Lv.5; Undiscovered-group Pokémon do not breed. Incense changes the baby result for the Marill and Wobbuffet families. Ruby/Sapphire do not have Emerald’s Everstone nature inheritance or Volt Tackle breeding, and no native Ditto catch is available.

Original breeding, EV, IV and nature rules

05

Ruby and Sapphire level-up moves

Makuhita exact Ruby/Sapphire level-up learnset
LevelMove
1 / starting moveFocus Energy
1 / starting moveTackle
4Sand Attack
10Arm Thrust
13Vital Throw
19Fake Out
22Whirlwind
28Knock Off
31SmellingSalt
37Belly Drum
40Endure
46Seismic Toss
49Reversal

Every row uses the original Ruby/Sapphire version group. Lv.1 entries include starting or reminder moves; a caught specimen need not know all listed moves. The Fallarbor Move Reminder charges a Heart Scale for an eligible level-up move.

06

Compatible TMs and HMs

Makuhita compatible original machines
MachineMoveTypeOriginal category
TM06ToxicPoisonStatus
TM17ProtectNormalStatus
TM21FrustrationNormalPhysical
TM26EarthquakeGroundPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
HM03SurfWaterSpecial
HM04StrengthNormalPhysical

Original TMs are consumed after use; HMs are reusable and require the relevant badges for field use. The Lilycove Move Deleter can remove HM moves. Generation III assigns damaging moves by type: Normal, Fighting, Flying, Poison, Ground, Rock, Bug, Ghost and Steel use Attack; Fire, Water, Grass, Electric, Psychic, Ice, Dragon and Dark use Sp. Atk. Status moves remain status moves.

All 50 TM and 8 HM locations

07

Egg moves and original move services

Recorded Ruby/Sapphire Egg moves: Counter, Cross Chop, Detect, DynamicPunch, Faint Attack, Foresight, Helping Hand, Revenge.

The father passes eligible Egg moves and compatible TM/HM moves; both parents knowing an eligible level-up move can also pass it. The Fallarbor reminder does not teach arbitrary Egg moves. Emerald’s additional move tutors and Battle Frontier are absent from Ruby/Sapphire.

For this Pokémon’s types, damaging Fighting moves are physical. A move’s individual modern damage class must not replace the original type rule.

Move Reminder, Deleter and original services

08

Related species and return to the Pokédex

Return to Makuhita in the illustrated Hoenn Pokédex.

FIELD NOTE

Use Makuhita’s exact Ruby or Sapphire location and condition. Original game rules determine evolution, breeding and move damage categories.

References