Ruby and Sapphire Regi Braille puzzle guide
Unlock the Sealed Chamber and solve the original Regirock, Regice and Registeel chamber puzzles.
Original Pokémon Ruby Version and Pokémon Sapphire Version for Game Boy Advance. Version-specific encounters and story roles are labelled. Emerald and the Nintendo 3DS remakes have separate rules and progression.
Prepare the unlocking party
Bring Surf, Dive and Dig, plus Relicanth and Wailord. Navigate the Route 132–134 currents to the dive spot by the Sealed Chamber. Underwater, approach the Braille inscription and use Dive to surface inside. In the first room, use Dig at the back-wall inscription to open the next room.
Use the Ruby and Sapphire party order
Put Relicanth first and Wailord last, then read the second room’s back inscription. The earthquake opens three distant chambers. Ruby/Sapphire use this exact order; Emerald reverses it. If nothing happens, check the first and last occupied party slots and the wall you are reading.


Solve each chamber
| Legendary | Location | Original puzzle |
|---|---|---|
| Regirock | Desert Ruins, Route 111 | Read the inscription; move right twice and down twice, then use Strength. |
| Regice | Island Cave, Route 105 | Read the inscription, then wait in place for two minutes. |
| Registeel | Ancient Tomb, Route 120 | Stand in the centre of the chamber and use Fly. |
Prepare for level 40
Each chamber holds a level-40 encounter. Save before interacting, bring a reliable status move and use controlled damage. The catch is optional, so revisit with a prepared catcher instead of using your only Master Ball simply because the route was long. All three Regis are obtainable within either version.
Use the Ruby or Sapphire version listed in the record. These guides cover the original Game Boy Advance games.
