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POKÉMON BLACK 2 / WHITE 2 / POKÉDEX

Deino in Pokémon Black 2 and White 2: locations, stats and moves

Find Deino’s Black 2/White 2 locations, Generation V Dark/Dragon typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Deino is Unova #273 and National #633. Its Black 2/White 2 typing is Dark / Dragon. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Deino
Deino: standard Generation V form, Unova #273.
Deino Generation V base stats
StatBase value
HP52
Attack65
Defense50
Sp. Atk45
Sp. Def50
Speed38
Total300
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

No direct Black 2/White 2 encounter is recorded in this dataset. Use its family below to plan evolution or breeding, or obtain a compatible external specimen where required. An absent row is not proof that every possible acquisition route is unavailable.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

03

Evolution family and Generation V requirements

Deino regional evolution family
FromIntoBlack 2 / White 2 method
DeinoZweilousLevel 50
ZweilousHydreigonLevel 64

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Deino Generation V ability slots
AbilitySlot / availability
HustleRegular ability slot 1

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Deino breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Dragon
Base hatch cycles40
Experience growthSlow
Base capture rate45 / 255 (not a percentage chance)
EV yield when defeatedAttack +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Deino sequel level-up learnset
LevelMove
1 / starting moveDragon Rage
1 / starting moveTackle
4Focus Energy
9Bite
12Headbutt
17Dragon Breath
20Roar
25Crunch
28Slam
32Dragon Pulse
38Work Up
42Dragon Rush
48Body Slam
52Scary Face
58Hyper Voice
62Outrage

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Deino sequel compatible machines
MachineMoveTypeCategory
TM05RoarNormalStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM12TauntDarkStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM27ReturnNormalPhysical
TM32Double TeamNormalStatus
TM41TormentDarkStatus
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM48RoundNormalSpecial
TM59IncinerateFireSpecial
TM73Thunder WaveElectricStatus
TM77Psych UpNormalStatus
TM82Dragon TailDragonPhysical
TM83Work UpNormalStatus
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Assurance, Astonish, Dark Pulse, Double Hit, Earth Power, Fire Fang, Head Smash, Ice Fang, Screech, Thunder Fang.

Recorded Black 2/White 2 tutor compatibility: Aqua Tail, Dark Pulse, Draco Meteor, Dragon Pulse, Earth Power, Hyper Voice, Outrage, Sleep Talk, Snore, Spite, Superpower, Uproar, Zen Headbutt.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Deino in the illustrated regional Pokédex.

FIELD NOTE

Use Deino’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References