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Dragon Age II / Companions and equipment

Dragon Age II Companions and equipment: rivalry, armor and tactics

Manage relationships and gear without treating every companion like Hawke.

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Edition covered

Original Dragon Age II campaign in Kirkwall, using original PC publisher imagery. Sebastian requires The Exiled Prince DLC; Legacy and Mark of the Assassin are separate adventures.

Friendship and rivalry are both paths

A spellcaster channels bright electrical energy beside a city staircase.
A spellcaster channels bright electrical energy beside a city staircase.

Companions respond to decisions according to their values. Strong friendship and strong rivalry have distinct benefits; a disagreement does not automatically mean the relationship has failed.

Equipment rules
Character or slotRuleAction
Hawke armorOrdinary armor equipmentMeet the item’s requirements
Companion armorSignature outfit with upgradesFind or buy the specific improvement
Varric weaponBianca is his unique crossbowDo not buy an ordinary replacement bow
AccessoriesCharacter requirements still applyCompare bonuses against the role

Companion armor uses upgrades

Hawke equips ordinary armor pieces, while companions normally retain their signature outfit and improve it through specific upgrades. Check merchants and relevant quests instead of waiting for a generic breastplate to become equippable.

Relationship management
SituationUseful approachReason
Moral decisionConsider the active companions’ beliefsReactions differ by character
Companion questVisit the marked contactPersonal stories develop over acts
GiftGive it to the intended companionGifts are character-specific
High rivalryRead the unlocked relationship abilityRivalry can be a developed relationship

Weapons and accessories still matter

Most companions can change weapons within their allowed categories and equip accessories. Varric’s Bianca is the conspicuous exception to ordinary bow replacement; keep his available upgrades and other equipment current.

Review tactics after learning abilities

A newly learned support spell is not useful if the tactics never call it at a helpful time. Revisit conditions when the party changes and when a companion gains a major defensive or combo ability.

References
Guide references
ReferenceWebsite
Dragon Age II publisher listingstore.steampowered.com
Publisher game manualeaassets-a.akamaihd.net