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POKÉMON BLACK 2 / WHITE 2 / POKÉDEX

Watchog in Pokémon Black 2 and White 2: locations, stats and moves

Find Watchog’s Black 2/White 2 locations, Generation V Normal typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Watchog is Unova #011 and National #505. Its Black 2/White 2 typing is Normal. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Watchog
Watchog: standard Generation V form, Unova #011.
Watchog Generation V base stats
StatBase value
HP60
Attack85
Defense69
Sp. Atk60
Sp. Def69
Speed77
Total420
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Watchog recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
DreamyardBlack 2Dark grass64–67No special condition recorded
DreamyardBlack 2Grass / cave walking56–59No special condition recorded
DreamyardWhite 2Dark grass64–67No special condition recorded
DreamyardWhite 2Grass / cave walking56–59No special condition recorded
Dreamyard B1FBlack 2Dark grass65No special condition recorded
Dreamyard B1FWhite 2Dark grass65No special condition recorded
P2 LaboratoryBlack 2Grass / cave walking56No special condition recorded
P2 LaboratoryWhite 2Grass / cave walking56No special condition recorded
Route 1Black 2Dark grass64–67No special condition recorded
Route 1Black 2Grass / cave walking56–59No special condition recorded
Route 1White 2Dark grass64–67No special condition recorded
Route 1White 2Grass / cave walking56–59No special condition recorded
Route 2Black 2Grass / cave walking56–59No special condition recorded
Route 2White 2Grass / cave walking56–59No special condition recorded
Route 3Black 2Dark grass63No special condition recorded
Route 3Black 2Grass / cave walking55No special condition recorded
Route 3White 2Dark grass63No special condition recorded
Route 3White 2Grass / cave walking55No special condition recorded
Route 7Black 2Dark grass34No special condition recorded
Route 7Black 2Dark grass36Season Spring
Route 7Black 2Dark grass36Season Summer
Route 7Black 2Dark grass36Season Autumn
Route 7Black 2Grass / cave walking31No special condition recorded
Route 7Black 2Grass / cave walking33Season Spring
Route 7Black 2Grass / cave walking33Season Summer
Route 7Black 2Grass / cave walking33Season Autumn
Route 7White 2Dark grass34No special condition recorded
Route 7White 2Dark grass36Season Spring
Route 7White 2Dark grass36Season Summer
Route 7White 2Dark grass36Season Autumn
Route 7White 2Grass / cave walking31No special condition recorded
Route 7White 2Grass / cave walking33Season Spring
Route 7White 2Grass / cave walking33Season Summer
Route 7White 2Grass / cave walking33Season Autumn
Route 18Black 2Dark grass64No special condition recorded
Route 18Black 2Grass / cave walking56No special condition recorded
Route 18White 2Dark grass64No special condition recorded
Route 18White 2Grass / cave walking56No special condition recorded
Route 2 Hidden GrottoBlack 2Hidden Grotto55–59Hidden Ability Specimen; Later encounters require the grotto’s contents to regenerate; Cannot be shiny
Route 2 Hidden GrottoWhite 2Hidden Grotto55–59Hidden Ability Specimen; Later encounters require the grotto’s contents to regenerate; Cannot be shiny
Route 7 Hidden GrottoBlack 2Hidden Grotto30–34Hidden Ability Specimen; Later encounters require the grotto’s contents to regenerate; Cannot be shiny
Route 7 Hidden GrottoWhite 2Hidden Grotto30–34Hidden Ability Specimen; Later encounters require the grotto’s contents to regenerate; Cannot be shiny
03

Evolution family and Generation V requirements

Watchog regional evolution family
FromIntoBlack 2 / White 2 method
PatratWatchogLevel 20

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Watchog Generation V ability slots
AbilitySlot / availability
IlluminateRegular ability slot 1
Keen EyeRegular ability slot 2
AnalyticHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Watchog breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Field
Base hatch cycles20
Experience growthMedium Fast
Base capture rate255 / 255 (not a percentage chance)
EV yield when defeatedAttack +2

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Watchog sequel level-up learnset
LevelMove
1 / starting moveBite
1 / starting moveLeer
1 / starting moveLow Kick
1 / starting moveTackle
3Leer
6Bite
8Bide
11Detect
13Sand Attack
16Crunch
18Hypnosis
20Confuse Ray
22Super Fang
25After You
29Psych Up
32Hyper Fang
36Mean Look
39Baton Pass
43Slam

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Watchog sequel compatible machines
MachineMoveTypeCategory
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM15Hyper BeamNormalSpecial
TM16Light ScreenPsychicStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM24ThunderboltElectricSpecial
TM25ThunderElectricSpecial
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM35FlamethrowerFireSpecial
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM52Focus BlastFightingSpecial
TM56FlingDarkPhysical
TM67RetaliateNormalPhysical
TM68Giga ImpactNormalPhysical
TM70FlashNormalStatus
TM73Thunder WaveElectricStatus
TM75Swords DanceNormalStatus
TM77Psych UpNormalStatus
TM83Work UpNormalStatus
TM85Dream EaterPsychicSpecial
TM86Grass KnotGrassSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
HM01CutNormalPhysical
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

No Black 2/White 2 Egg moves are recorded for this form.

Recorded Black 2/White 2 tutor compatibility: After You, Aqua Tail, Covet, Endeavor, Fire Punch, Gunk Shot, Helping Hand, Ice Punch, Iron Tail, Knock Off, Last Resort, Low Kick, Seed Bomb, Signal Beam, Sleep Talk, Snore, Super Fang, ThunderPunch, Zen Headbutt.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Watchog in the illustrated regional Pokédex.

FIELD NOTE

Use Watchog’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References