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POKÉMON BLACK 2 / WHITE 2 / POKÉDEX

Patrat in Pokémon Black 2 and White 2: locations, stats and moves

Find Patrat’s Black 2/White 2 locations, Generation V Normal typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Patrat is Unova #010 and National #504. Its Black 2/White 2 typing is Normal. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Patrat
Patrat: standard Generation V form, Unova #010.
Patrat Generation V base stats
StatBase value
HP45
Attack55
Defense39
Sp. Atk35
Sp. Def39
Speed42
Total255
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Patrat recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Floccesy Ranch InnerBlack 2Grass / cave walking5No special condition recorded
Floccesy Ranch InnerWhite 2Grass / cave walking5No special condition recorded
Virbank Complex OuterBlack 2Grass / cave walking10–13No special condition recorded
Virbank Complex OuterWhite 2Grass / cave walking10–13No special condition recorded
Virbank Complex InnerBlack 2Dark grass11–14No special condition recorded
Virbank Complex InnerBlack 2Grass / cave walking10–13No special condition recorded
Virbank Complex InnerWhite 2Dark grass11–14No special condition recorded
Virbank Complex InnerWhite 2Grass / cave walking10–13No special condition recorded
Route 19Black 2Shaking grass2–4No special condition recorded
Route 19Black 2Grass / cave walking2–4No special condition recorded
Route 19White 2Shaking grass2–4No special condition recorded
Route 19White 2Grass / cave walking2–4No special condition recorded
Route 20Black 2Dark grass10No special condition recorded
Route 20Black 2Grass / cave walking3No special condition recorded
Route 20White 2Dark grass10No special condition recorded
Route 20White 2Grass / cave walking3No special condition recorded
03

Evolution family and Generation V requirements

Patrat regional evolution family
FromIntoBlack 2 / White 2 method
PatratWatchogLevel 20

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Patrat Generation V ability slots
AbilitySlot / availability
Run AwayRegular ability slot 1
Keen EyeRegular ability slot 2
AnalyticHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Patrat breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Field
Base hatch cycles15
Experience growthMedium Fast
Base capture rate255 / 255 (not a percentage chance)
EV yield when defeatedAttack +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Patrat sequel level-up learnset
LevelMove
1 / starting moveTackle
3Leer
6Bite
8Bide
11Detect
13Sand Attack
16Crunch
18Hypnosis
21Super Fang
23After You
26Work Up
28Hyper Fang
31Mean Look
33Baton Pass
36Slam

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Patrat sequel compatible machines
MachineMoveTypeCategory
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM24ThunderboltElectricSpecial
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM56FlingDarkPhysical
TM67RetaliateNormalPhysical
TM75Swords DanceNormalStatus
TM83Work UpNormalStatus
TM86Grass KnotGrassSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
HM01CutNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Assurance, Flail, Foresight, Iron Tail, Pursuit, Revenge, Screech.

Recorded Black 2/White 2 tutor compatibility: After You, Aqua Tail, Covet, Endeavor, Gunk Shot, Helping Hand, Iron Tail, Last Resort, Low Kick, Seed Bomb, Sleep Talk, Snore, Super Fang, Zen Headbutt.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Patrat in the illustrated regional Pokédex.

FIELD NOTE

Use Patrat’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References