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POKÉMON BLACK 2 / WHITE 2 / POKÉDEX

Excadrill in Pokémon Black 2 and White 2: locations, stats and moves

Find Excadrill’s Black 2/White 2 locations, Generation V Ground/Steel typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Excadrill is Unova #077 and National #530. Its Black 2/White 2 typing is Ground / Steel. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Excadrill
Excadrill: standard Generation V form, Unova #077.
Excadrill Generation V base stats
StatBase value
HP110
Attack135
Defense60
Sp. Atk50
Sp. Def65
Speed88
Total508
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Excadrill recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Twist Mountain B1F 3FBlack 2Dust cloud54–57No special condition recorded
Twist Mountain B1F 3FWhite 2Dust cloud54–57No special condition recorded
Giant ChasmBlack 2Dust cloud44–47No special condition recorded
Giant ChasmWhite 2Dust cloud44–47No special condition recorded
Wellspring CaveBlack 2Dust cloud55–58No special condition recorded
Wellspring CaveWhite 2Dust cloud55–58No special condition recorded
Victory Road 7FBlack 2Dust cloud47–50No special condition recorded
Victory Road 7FWhite 2Dust cloud47–50No special condition recorded
Victory Road (Unspecified Area)Black 2Dust cloud41–44No special condition recorded
Victory Road (Unspecified Area)White 2Dust cloud41–44No special condition recorded
Victory Road (Unspecified Area)Black 2Dust cloud47–50No special condition recorded
Victory Road (Unspecified Area)White 2Dust cloud47–50No special condition recorded
Victory Road (Unspecified Area)Black 2Dust cloud47–50No special condition recorded
Victory Road (Unspecified Area)White 2Dust cloud47–50No special condition recorded
Victory Road (Unspecified Area)Black 2Dust cloud47–50No special condition recorded
Victory Road (Unspecified Area)White 2Dust cloud47–50No special condition recorded
Reversal Mountain Unknown Area 49Black 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 49White 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 50Black 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 50White 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 51Black 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 51White 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 52Black 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 52White 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 53Black 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 53White 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 54Black 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 54White 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 55Black 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 55White 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 56Black 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 56White 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 57Black 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 57White 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 58Black 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 58White 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 59Black 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 59White 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 60Black 2Dust cloud32–35No special condition recorded
Reversal Mountain Unknown Area 60White 2Dust cloud32–35No special condition recorded
Clay TunnelBlack 2Dust cloud54–57No special condition recorded
Clay TunnelWhite 2Dust cloud54–57No special condition recorded
Underground RuinsBlack 2Dust cloud54–57No special condition recorded
Underground RuinsWhite 2Dust cloud54–57No special condition recorded
Rocky Mountain RoomBlack 2Dust cloud54–57No special condition recorded
Rocky Mountain RoomWhite 2Dust cloud54–57No special condition recorded
Glacier RoomBlack 2Dust cloud54–57No special condition recorded
Glacier RoomWhite 2Dust cloud54–57No special condition recorded
Iron RoomBlack 2Dust cloud54–57No special condition recorded
Iron RoomWhite 2Dust cloud54–57No special condition recorded
Seaside Cave 1FBlack 2Dust cloud34–37No special condition recorded
Seaside Cave 1FWhite 2Dust cloud34–37No special condition recorded
Seaside Cave B1FBlack 2Dust cloud39–42No special condition recorded
Seaside Cave B1FWhite 2Dust cloud39–42No special condition recorded
03

Evolution family and Generation V requirements

Excadrill regional evolution family
FromIntoBlack 2 / White 2 method
DrilburExcadrillLevel 31

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Excadrill Generation V ability slots
AbilitySlot / availability
Sand RushRegular ability slot 1
Sand ForceRegular ability slot 2
Mold BreakerHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Excadrill breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Field
Base hatch cycles20
Experience growthMedium Fast
Base capture rate60 / 255 (not a percentage chance)
EV yield when defeatedAttack +2

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Excadrill sequel level-up learnset
LevelMove
1 / starting moveMud Slap
1 / starting moveMud Sport
1 / starting moveRapid Spin
1 / starting moveScratch
5Rapid Spin
8Mud Slap
12Fury Swipes
15Metal Claw
19Dig
22Hone Claws
26Slash
29Rock Slide
31Horn Drill
36Earthquake
42Swords Dance
49Sandstorm
55Drill Run
62Fissure

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Excadrill sequel compatible machines
MachineMoveTypeCategory
TM01Hone ClawsDarkStatus
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM15Hyper BeamNormalSpecial
TM17ProtectNormalStatus
TM21FrustrationNormalPhysical
TM26EarthquakeGroundPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM31Brick BreakFightingPhysical
TM32Double TeamNormalStatus
TM36Sludge BombPoisonSpecial
TM37SandstormRockStatus
TM39Rock TombRockPhysical
TM40Aerial AceFlyingPhysical
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM52Focus BlastFightingSpecial
TM56FlingDarkPhysical
TM65Shadow ClawGhostPhysical
TM68Giga ImpactNormalPhysical
TM75Swords DanceNormalStatus
TM78BulldozeGroundPhysical
TM80Rock SlideRockPhysical
TM81X-scissorBugPhysical
TM84Poison JabPoisonPhysical
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
HM01CutNormalPhysical
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

No Black 2/White 2 Egg moves are recorded for this form.

Recorded Black 2/White 2 tutor compatibility: Drill Run, Earth Power, Iron Defense, Iron Head, Magnet Rise, Sleep Talk, Snore, Stealth Rock.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Excadrill in the illustrated regional Pokédex.

FIELD NOTE

Use Excadrill’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References