Stronghold 2 adventure archiveStronghold 2GUIDES
Stronghold 2 / Castle problems

Stronghold 2 rats, gong, crime and popularity fixes

Identify the service chain behind each castle-life penalty.

Edition covered

The 2005 Stronghold 2 economy, castle life and warfare systems. Pictures show Stronghold 2: Steam Edition. Stronghold Legends and the original Stronghold use different rules.

Match the penalty to its service

Steam Edition dense town buildings beside a large stone keep.
Steam Edition dense town buildings beside a large stone keep.

Stronghold 2 adds sanitation and crime to the familiar food-and-tax economy. A granary full of bread cannot remove gong or arrest a criminal; inspect the popularity breakdown and solve the named cause.

Problem-to-building reference
ProblemBuilding responseWhat to inspect
GongGong pitWorker availability and collection route
RatsFalconers postCoverage and staffing
CrimeGuard post and courthouseArrest route and sentencing capacity
FireWell or water potNearby workers and access
Low foodGranary and food producersRations, stocks and idle producers

Follow the entire justice chain

Guard posts catch criminals and take them to the courthouse. Sentencing needs an available punishment facility, and some punishments need a torturer. A courthouse alone is not a complete crime system.

Justice-system sequence
StageFacility or workerPurpose
ArrestGuard postFinds and collects criminals
ProcessCourthouseHolds criminals for sentencing
PunishPunishment facilityCarries out the sentence
OperateTorturers guild for applicable devicesSupplies the necessary specialist
ReturnRehabilitated peasantCan return to the workforce

Maintain enough free workers

Service buildings compete with farms and workshops for peasants. When your workforce shrinks, services can stop, creating a second popularity drop. Leave housing room and stabilize food before expanding production.

Distinguish honor from popularity

Popularity governs peasant movement, while honor is a separate resource. Ration quantity and food variety affect these systems differently, so read both displays when adjusting the granary.

Useful tip

Popularity governs peasant movement, while honor is a separate resource. Ration quantity and food variety affect these systems differently, so read both displays when adjusting the granary.

References
Guide references
ReferenceWebsite
Publisher game and edition listingstore.steampowered.com
Publisher manualshared.fastly.steamstatic.com