Team Fortress 2 / Characters
Team Fortress 2 characters, factions and unit roles
Identify the people, opponents and playable roles in Team Fortress 2, with their functions and relationships in compact tables.
Edition covered
The PC game introduced in 2007, focusing on its nine classes, stock equipment and established objective modes. Valve screenshots include later map updates. Unlockable weapons, seasonal modes and server modifications can change specific rules.
9 characters · one picture per entry · open a picture for full size.
Characters
Quick notes
- The nine classes solve different problems. A class describes a role, not a required lane.
- Identify the team support network. Medic healing and Engineer infrastructure both shorten recovery between fights.
- Watch enemy behavior as well as uniforms. A Spy can disguise as another class, and an apparently friendly player can still be suspicious.
- Learn stock equipment before sidegrades. Unlockable weapons may trade away abilities mentioned here.
Identify the team support network
| Role | Works well with | Useful contribution |
|---|---|---|
| Medic | Soldier or Heavy | Keeps a front-line partner healthy |
| Engineer | Pyro | Buildings benefit from nearby Spy checking |
| Demoman | Medic | Explosive pressure during a coordinated push |
| Scout | Team fighting at the objective | Reaches exposed flanks and retreating opponents |
Useful tip
Unlockable weapons may trade away abilities mentioned here. Read the equipped weapon's description, especially for Medi Gun charge effects and Engineer building replacements, before applying stock-equipment advice.
References
| Reference | Website |
|---|---|
| Team Fortress 2 publisher listing | store.steampowered.com |
| Valve Team Fortress 2 site | www.teamfortress.com |
| Valve official class reference | wiki.teamfortress.com |
| Valve official game-mode reference | wiki.teamfortress.com |









