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Team Fortress 2 / Characters

Team Fortress 2 characters, factions and unit roles

Identify the people, opponents and playable roles in Team Fortress 2, with their functions and relationships in compact tables.

Edition covered

The PC game introduced in 2007, focusing on its nine classes, stock equipment and established objective modes. Valve screenshots include later map updates. Unlockable weapons, seasonal modes and server modifications can change specific rules.

9 characters · one picture per entry · open a picture for full size.

Characters

Scout in Team Fortress 2
Fast flanker

Scout

Double-jumps and pressures isolated enemies with the Scattergun.

Reference

Soldier in Team Fortress 2
Explosive generalist

Soldier

Uses rockets to control space and can rocket-jump at a health cost.

Reference

Pyro in Team Fortress 2
Close-range defender

Pyro

Uses fire and the stock Flamethrower's compression blast.

Reference

Demoman in Team Fortress 2
Explosive specialist

Demoman

Combines arcing grenades with remotely detonated sticky bombs.

Reference

Heavy in Team Fortress 2
Sustained damage

Heavy

A Minigun user who benefits from cover and healing.

Reference

Sniper in Team Fortress 2
Long-range specialist

Sniper

Uses charged scoped shots to threaten exposed targets.

Reference

Spy in Team Fortress 2
Infiltrator

Spy

Uses disguises, invisibility, backstabs and a Sapper.

Reference

Quick notes

  • The nine classes solve different problems. A class describes a role, not a required lane.
  • Identify the team support network. Medic healing and Engineer infrastructure both shorten recovery between fights.
  • Watch enemy behavior as well as uniforms. A Spy can disguise as another class, and an apparently friendly player can still be suspicious.
  • Learn stock equipment before sidegrades. Unlockable weapons may trade away abilities mentioned here.

Identify the team support network

Team relationships
RoleWorks well withUseful contribution
MedicSoldier or HeavyKeeps a front-line partner healthy
EngineerPyroBuildings benefit from nearby Spy checking
DemomanMedicExplosive pressure during a coordinated push
ScoutTeam fighting at the objectiveReaches exposed flanks and retreating opponents
Useful tip

Unlockable weapons may trade away abilities mentioned here. Read the equipped weapon's description, especially for Medi Gun charge effects and Engineer building replacements, before applying stock-equipment advice.

References
Guide references
ReferenceWebsite
Team Fortress 2 publisher listingstore.steampowered.com
Valve Team Fortress 2 sitewww.teamfortress.com
Valve official class referencewiki.teamfortress.com
Valve official game-mode referencewiki.teamfortress.com