Mario & Luigi: Paper Jam adventure archiveMario & Luigi: Paper JamGUIDES
Mario & Luigi: Paper Jam / Battle Cards

Mario & Luigi: Paper Jam Battle Cards: decks, Star Points and support effects

Build a ten-card deck that works alongside normal actions.

Edition covered

Original Nintendo 3DS game, called Paper Jam Bros. in Europe and Australia; its North American release was 2016.

Battle Cards replace paired badges

Mario, Luigi and Paper Mario visit a card shop.
Mario, Luigi and Paper Mario visit a card shop.

The deck contains ten cards. Its support effects form a separate system from the regular attack menu.

Effect categories
Card roleTypical purposeGood timing
DamageReduce enemy healthA dangerous target is near defeat
Stat boostImprove party performanceBefore a strong attack
Enemy reductionWeaken the oppositionEarly in a long encounter
Recovery supportPreserve the teamBefore a hero is knocked out

Star Points pay each card’s cost

Successful action commands help build this resource. An expensive card is only useful when the battle can supply its cost.

Deck planning
CheckQuestionAdjustment
Deck sizeTen cards selected?Fill every slot deliberately
Cost spreadCan early Star Points pay anything?Include affordable effects
Battle lengthWill a setup card pay back?Prefer immediate help in short fights
Special attacksDoes a boost support your next move?Sequence card then attack

Balance recovery and pressure

Damage, stat changes and support serve different moments. A deck filled with costly effects can leave too few playable choices.

amiibo cards are an optional extra

Compatible figures provide a separate support-card feature. The standard Battle Card system works without buying a figure.

References
Guide references
ReferenceWebsite
Nintendo original game informationplay.nintendo.com
Edition-specific mechanics referencewww.mariowiki.com