Dungeon Defenders towers, traps, auras and elemental coverage
Combine the four starting heroes without leaving a resistance gap.
Edition covered
Original Dungeon Defenders base campaign and four starting heroes. DLC heroes, Nightmare progression, Redux, Dungeon Defenders II and Awakened systems are excluded.
Use Squire defenses to hold ground

Physical blockades and towers provide durable lane structure. Face directional defenses toward the approach and leave enough room for other towers to fire over or around the blockade.
| Hero | Family | Practical role |
|---|---|---|
| Apprentice | Magic towers and Magic Blockade | Ranged elemental and magical support |
| Squire | Physical towers and blockades | Front line and physical damage |
| Huntress | Traps | Damage or control along enemy routes |
| Monk | Auras | Slowing, damage and support zones |
Cover elemental weaknesses
Some defenses deal elemental damage and can struggle against resistant enemies. Pair elemental damage with physical or non-elemental coverage and inspect surviving enemies rather than assuming a second identical tower fixes the problem.
| Defense | Hero | Placement focus |
|---|---|---|
| Magic Missile Tower | Apprentice | Clear line of sight to the target lane |
| Fireball Tower | Apprentice | Group damage with other damage coverage |
| Harpoon Turret | Squire | Long firing lane and aligned targets |
| Proximity Mine Trap | Huntress | Where enemies gather or pause |
| Ensnare Aura | Monk | Slow enemies inside the damage zone |
| Strength Drain Aura | Monk | Support a pressured defensive position |
Maintain traps and auras
Traps use charges and auras lose strength as they operate. Repair them before depletion, especially during a long wave, and avoid building a whole lane that disappears while the hero fights elsewhere.
Place for the whole wave
Long corridors help piercing or rolling attacks, while corners can block line of sight. Test whether each defense actually hits the intended route and move it during preparation if terrain prevents useful fire.
References
| Reference | Website |
|---|---|
| Publisher game and edition listing | store.steampowered.com |
| Original-game hero reference | dungeondefenders.wiki.gg |
| Original-game beginner and defense reference | dungeondefenders.wiki.gg |
