Tom Clancy's Splinter Cell: Chaos Theory / Gadgets and OCP
Tom Clancy's Splinter Cell: Chaos Theory gadgets and OCP: temporary lights, sticky shockers and scouting
Choose a Chaos Theory loadout and use electronic disruption without being caught by the return of the light.
Edition covered
The original Chaos Theory solo campaign using the PC/Xbox level structure. Ubisoft Steam screenshots show original PC gameplay. PS2/GameCube level differences and current online-service availability are not assumed.
9 items · one picture per entry · open a picture for full size.
Electronic and scouting tools
Encounter tools
Quick notes
- Plan the crossing before using OCP. The pistol’s OCP can temporarily disrupt suitable electronics.
- Use remote information to avoid a blind entry. The optic cable, sticky cameras and vision modes reveal different parts of a room.
- Choose the loadout for the objective. The pre-mission selection changes available equipment.
- Keep launcher ammunition purposeful. Sticky shockers and airfoil rounds are finite.
Useful tip
Sticky shockers and airfoil rounds are finite.
References
| Reference | Website |
|---|---|
| Tom Clancy's Splinter Cell: Chaos Theory publisher listing | store.steampowered.com |
| Ubisoft Chaos Theory manual, Xbox edition | www.manualslib.com |
| PC/Xbox campaign walkthrough | www.gamespot.com |









