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POKÉMON BLACK 2 / WHITE 2 / POKÉDEX

Cleffa in Pokémon Black 2 and White 2: locations, stats and moves

Find Cleffa’s Black 2/White 2 locations, Generation V Normal typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Cleffa is Unova #088 and National #173. Its Black 2/White 2 typing is Normal. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Cleffa
Cleffa: standard Generation V form, Unova #088.
Cleffa Generation V base stats
StatBase value
HP50
Attack25
Defense28
Sp. Atk45
Sp. Def55
Speed15
Total218
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

No direct Black 2/White 2 encounter is recorded in this dataset. Use its family below to plan evolution or breeding, or obtain a compatible external specimen where required. An absent row is not proof that every possible acquisition route is unavailable.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

03

Evolution family and Generation V requirements

Cleffa regional evolution family
FromIntoBlack 2 / White 2 method
CleffaClefairyLevel up with friendship of at least 220 (Generation V)
ClefairyClefableUse Moon Stone

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Cleffa Generation V ability slots
AbilitySlot / availability
Cute CharmRegular ability slot 1
Magic GuardRegular ability slot 2
Friend GuardHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Cleffa breeding and training facts
PropertyValue
Gender ratio75% female / 25% male
Egg group(s)Undiscovered
Base hatch cycles10
Experience growthFast
Base capture rate150 / 255 (not a percentage chance)
EV yield when defeatedSpecial Defense +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Cleffa sequel level-up learnset
LevelMove
1 / starting moveCharm
1 / starting movePound
4Encore
7Sing
10Sweet Kiss
13Copycat
16Magical Leaf

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Cleffa sequel compatible machines
MachineMoveTypeCategory
TM03PsyshockPsychicSpecial
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM16Light ScreenPsychicStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM19TelekinesisPsychicStatus
TM20SafeguardNormalStatus
TM21FrustrationNormalPhysical
TM22SolarbeamGrassSpecial
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM29PsychicPsychicSpecial
TM30Shadow BallGhostSpecial
TM32Double TeamNormalStatus
TM33ReflectPsychicStatus
TM35FlamethrowerFireSpecial
TM38Fire BlastFireSpecial
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM48RoundNormalSpecial
TM49Echoed VoiceNormalSpecial
TM56FlingDarkPhysical
TM59IncinerateFireSpecial
TM70FlashNormalStatus
TM73Thunder WaveElectricStatus
TM77Psych UpNormalStatus
TM83Work UpNormalStatus
TM85Dream EaterPsychicSpecial
TM86Grass KnotGrassSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Amnesia, Aromatherapy, Belly Drum, Covet, Fake Tears, Metronome, Mimic, Present, Splash, Stored Power, Tickle, Wish.

Recorded Black 2/White 2 tutor compatibility: After You, Covet, Endeavor, Gravity, Helping Hand, Hyper Voice, Icy Wind, Iron Tail, Last Resort, Magic Coat, Recycle, Role Play, Signal Beam, Sleep Talk, Snore, Trick, Uproar, Wonder Room, Zen Headbutt.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Cleffa in the illustrated regional Pokédex.

FIELD NOTE

Use Cleffa’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References