Sacred Gold portals, horses and quest navigation
Use the map and travel network while respecting class and quest restrictions.
Edition covered
Sacred Gold combines Sacred, Sacred Plus and the Underworld expansion. Pictures include the Underworld-only Dwarf and Daemon classes. Base Sacred has six classes; Gold has eight. This guide does not cover Sacred 2 or Sacred 3.
Follow the active quest marker

The journal and map identify the current task, but the route can pass through dangerous territory. Complete nearby suitable quests and improve the character before forcing a march through much stronger enemies.
| Tool | Purpose | Use |
|---|---|---|
| World map | Regional orientation | Locate towns, routes and the active objective |
| Journal | Quest details | Read the requested item or destination |
| Portal | Long-distance travel | Activate useful locations as you explore |
| Horse | Travel and mounted combat for eligible classes | Check skill and art compatibility |
| Town services | Merchants, smiths and Combo Masters | Restock and adjust the build |
Use portals for long journeys
Activated portals reduce repeated travel across Ancaria. Keep track of the nearest useful portal before leaving a region, especially when a quest sends you back to an earlier settlement.
| Service | What it provides | Preparation |
|---|---|---|
| Merchant | Buying and selling equipment | Keep gold and compare tooltips |
| Blacksmith | Socket-related equipment work | Inspect the item and cost |
| Combo Master | Combos and rune exchange | Choose the intended arts |
| Stable | Horse purchase for eligible characters | Check requirements and class restrictions |
| Quest giver | Objectives and rewards | Return after fulfilling the journal requirement |
Check mount compatibility
Horses offer travel and combat benefits, but not every class can ride and not every combat art works mounted. Dwarf and Daemon players should not plan their builds around horse combat.
Keep quest items until resolved
Some unusual objects belong to active tasks rather than ordinary loot. Read their descriptions and the journal before selling inventory during a long journey.
Some unusual objects belong to active tasks rather than ordinary loot. Read their descriptions and the journal before selling inventory during a long journey.
References
| Reference | Website |
|---|---|
| Publisher game and edition listing | store.steampowered.com |
| Publisher manual | shared.fastly.steamstatic.com |
