Orcs Must Die! 2 trap combinations, weapons and control
Build a sequence of different effects that the hero can support.
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Edition covered
Original Orcs Must Die! 2 campaign and core systems. DLC-only traps, maps and enemies are not required; mechanics from Orcs Must Die! 3 and Deathtrap are excluded.
Combine damage with time in the lane

A slowing effect increases the time enemies spend under nearby damage traps. Place compatible floor, wall and ceiling coverage over the same useful space instead of making each trap fight an isolated battle.
| Role | Examples | Placement idea |
|---|---|---|
| Slow | Tar where available | Inside the main damage area |
| Wall damage | Arrow Wall or Wall Blades | Face the traveled lane |
| Ceiling damage | Pounder or other available ceiling trap | Match the ceiling height and route |
| Route control | Barricade | Guide enemies through overlapping coverage |
| Displacement | Push or launch tools | Use suitable hazards or longer return paths |
Use multiple kinds of contribution
Combos reward different qualifying effects on the same enemy. Build around overlapping roles and use the hero to add a useful attack, while ensuring the layout still kills reliably when timing is imperfect.
| Situation | Useful action | Watch |
|---|---|---|
| Light enemies cluster | Add an appropriate area attack | Do not waste all mana |
| Heavy enemy arrives | Focus damage and control | Keep the rest of the lane operating |
| Enemy escapes traps | Intercept before the rift | Avoid leaving another route unseen |
| Combo opportunity | Apply a different useful effect | Reliability matters before score |
Check trap restrictions
Some traps require walls, ceilings or particular geometry, and the heroes do not share every tool. Read placement previews and the available loadout before designing a lane around an item the selected character cannot bring.
Keep mana for a purpose
Secondary weapon attacks and spells can use mana. Save enough for the heavy enemy or emergency control you expect rather than emptying the bar into a weak group already dying in the traps.
References
| Reference | Website |
|---|---|
| Publisher game and edition listing | store.steampowered.com |
| Robot Entertainment game reference | robotentertainment.com |



