Sneasel in Pokémon Black 2 and White 2: locations, stats and moves
Find Sneasel’s Black 2/White 2 locations, Generation V Dark/Ice typing, base stats, historical abilities, evolution requirements and sequel learnsets.
Nintendo DS sequels; not the original Black and White story.
Generation V identity and base stats
Sneasel is Unova #252 and National #215. Its Black 2/White 2 typing is Dark / Ice. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.
The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

| Stat | Base value |
|---|---|
| HP | 55 |
| Attack | 95 |
| Defense | 55 |
| Sp. Atk | 35 |
| Sp. Def | 75 |
| Speed | 115 |
| Total | 430 |
Where to obtain it in Black 2 and White 2
Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.
The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.
Encounter methods · Legendary and event requirements · Gifts, fossils and trades
| Location / area | Version | Method | Level | Condition |
|---|---|---|---|---|
| Giant Chasm | Black 2 | Grass / cave walking | 44 | No special condition recorded |
| Giant Chasm | White 2 | Grass / cave walking | 44 | No special condition recorded |
| Giant Chasm Hidden Grotto | Black 2 | Hidden Grotto | 45–49 | Hidden Ability Specimen; Later encounters require the grotto’s contents to regenerate; Cannot be shiny |
| Giant Chasm Hidden Grotto | White 2 | Hidden Grotto | 45–49 | Hidden Ability Specimen; Later encounters require the grotto’s contents to regenerate; Cannot be shiny |
Evolution family and Generation V requirements
| From | Into | Black 2 / White 2 method |
|---|---|---|
| Sneasel | Weavile | Level up at night while holding a Razor Claw |
Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.
Abilities, breeding and training reference
| Ability | Slot / availability |
|---|---|
| Inner Focus | Regular ability slot 1 |
| Keen Eye | Regular ability slot 2 |
| Pickpocket | Hidden slot; use a documented source for availability |
A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.
| Property | Value |
|---|---|
| Gender ratio | 50% female / 50% male |
| Egg group(s) | Field |
| Base hatch cycles | 20 |
| Experience growth | Medium Slow |
| Base capture rate | 60 / 255 (not a percentage chance) |
| EV yield when defeated | Speed +1 |
The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.
Black 2 and White 2 level-up moves
| Level | Move |
|---|---|
| 1 / starting move | Leer |
| 1 / starting move | Scratch |
| 1 / starting move | Taunt |
| 8 | Quick Attack |
| 10 | Feint Attack |
| 14 | Icy Wind |
| 16 | Fury Swipes |
| 20 | Agility |
| 22 | Metal Claw |
| 25 | Hone Claws |
| 28 | Beat Up |
| 32 | Screech |
| 35 | Slash |
| 40 | Snatch |
| 44 | Punishment |
| 47 | Ice Shard |
Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.
Compatible TMs and HMs
| Machine | Move | Type | Category |
|---|---|---|---|
| TM01 | Hone Claws | Dark | Status |
| TM04 | Calm Mind | Psychic | Status |
| TM06 | Toxic | Poison | Status |
| TM07 | Hail | Ice | Status |
| TM10 | Hidden Power | Normal | Special |
| TM11 | Sunny Day | Fire | Status |
| TM12 | Taunt | Dark | Status |
| TM13 | Ice Beam | Ice | Special |
| TM14 | Blizzard | Ice | Special |
| TM17 | Protect | Normal | Status |
| TM18 | Rain Dance | Water | Status |
| TM21 | Frustration | Normal | Physical |
| TM27 | Return | Normal | Physical |
| TM28 | Dig | Ground | Physical |
| TM30 | Shadow Ball | Ghost | Special |
| TM31 | Brick Break | Fighting | Physical |
| TM32 | Double Team | Normal | Status |
| TM33 | Reflect | Psychic | Status |
| TM40 | Aerial Ace | Flying | Physical |
| TM41 | Torment | Dark | Status |
| TM42 | Facade | Normal | Physical |
| TM44 | Rest | Psychic | Status |
| TM45 | Attract | Normal | Status |
| TM46 | Thief | Dark | Physical |
| TM47 | Low Sweep | Fighting | Physical |
| TM48 | Round | Normal | Special |
| TM54 | False Swipe | Normal | Physical |
| TM56 | Fling | Dark | Physical |
| TM63 | Embargo | Dark | Status |
| TM65 | Shadow Claw | Ghost | Physical |
| TM66 | Payback | Dark | Physical |
| TM67 | Retaliate | Normal | Physical |
| TM75 | Swords Dance | Normal | Status |
| TM77 | Psych Up | Normal | Status |
| TM81 | X-scissor | Bug | Physical |
| TM84 | Poison Jab | Poison | Physical |
| TM85 | Dream Eater | Psychic | Special |
| TM87 | Swagger | Normal | Status |
| TM90 | Substitute | Normal | Status |
| TM94 | Rock Smash | Fighting | Physical |
| TM95 | Snarl | Dark | Special |
| HM01 | Cut | Normal | Physical |
| HM03 | Surf | Water | Special |
| HM04 | Strength | Normal | Physical |
Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.
Egg moves and sequel Move Tutors
Recorded Black 2/White 2 Egg moves: Assist, Avalanche, Bite, Counter, Crush Claw, Double Hit, Fake Out, Feint, Foresight, Ice Punch, Ice Shard, Punishment, Pursuit, Spite.
Recorded Black 2/White 2 tutor compatibility: Dark Pulse, Foul Play, Ice Punch, Icy Wind, Iron Tail, Knock Off, Low Kick, Sleep Talk, Snatch, Snore, Spite.
Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.
Tutor cities, shard colours, reminders and special move services
Related species and return to the Pokédex
Use Sneasel’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.
