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Sneasel in Pokémon Black 2 and White 2: locations, stats and moves

Find Sneasel’s Black 2/White 2 locations, Generation V Dark/Ice typing, base stats, historical abilities, evolution requirements and sequel learnsets.

Edition covered

Nintendo DS sequels; not the original Black and White story.

01

Generation V identity and base stats

Sneasel is Unova #252 and National #215. Its Black 2/White 2 typing is Dark / Ice. These figures describe its standard Generation V form on the original Nintendo DS cartridges. Later Fairy typing and later stat increases are excluded.

The picture shows the standard Generation V form; gender, seasonal or alternate battle forms may look different.

Sneasel
Sneasel: standard Generation V form, Unova #252.
Sneasel Generation V base stats
StatBase value
HP55
Attack95
Defense55
Sp. Atk35
Sp. Def75
Speed115
Total430
02

Where to obtain it in Black 2 and White 2

Check the version, area and encounter method before travelling. A gift, trade, Hidden Grotto or stationary interaction is different from ordinary grass. Level ranges combine matching recorded slots under the same condition.

The following records use only Black 2 and White 2. Seasons and special requirements remain separate. Postgame areas require the appropriate story access; these records do not imply every location is open on a fresh save.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Sneasel recorded Black 2 and White 2 encounters
Location / areaVersionMethodLevelCondition
Giant ChasmBlack 2Grass / cave walking44No special condition recorded
Giant ChasmWhite 2Grass / cave walking44No special condition recorded
Giant Chasm Hidden GrottoBlack 2Hidden Grotto45–49Hidden Ability Specimen; Later encounters require the grotto’s contents to regenerate; Cannot be shiny
Giant Chasm Hidden GrottoWhite 2Hidden Grotto45–49Hidden Ability Specimen; Later encounters require the grotto’s contents to regenerate; Cannot be shiny
03

Evolution family and Generation V requirements

Sneasel regional evolution family
FromIntoBlack 2 / White 2 method
SneaselWeavileLevel up at night while holding a Razor Claw

Friendship evolution uses the Generation V threshold of 220. Trades need a compatible second game and system. Eevee’s rock evolutions, magnetic evolutions, learned-move requirements and held-item night evolutions follow their original DS methods.

Complete sequel evolution guide

04

Abilities, breeding and training reference

Sneasel Generation V ability slots
AbilitySlot / availability
Inner FocusRegular ability slot 1
Keen EyeRegular ability slot 2
PickpocketHidden slot; use a documented source for availability

A Hidden Ability slot does not guarantee an ordinary wild specimen. Hidden Grottos, specific sequel gifts, historical Dream World / Dream Radar access and external specimens have different requirements. Some Generation V slots, including the Unova starter Hidden Abilities and Litwick-line Shadow Tag, were never officially released in that generation.

Sneasel breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Field
Base hatch cycles20
Experience growthMedium Slow
Base capture rate60 / 255 (not a percentage chance)
EV yield when defeatedSpeed +1

The Route 3 Day Care is reached after the Hall of Fame in the sequels. Undiscovered species cannot produce Eggs. Baby forms that require an incense need the correct held item on a parent; breeding an evolved parent does not always yield its earliest Pokédex stage.

Sequel breeding, EV, IV and nature rules

05

Black 2 and White 2 level-up moves

Sneasel sequel level-up learnset
LevelMove
1 / starting moveLeer
1 / starting moveScratch
1 / starting moveTaunt
8Quick Attack
10Feint Attack
14Icy Wind
16Fury Swipes
20Agility
22Metal Claw
25Hone Claws
28Beat Up
32Screech
35Slash
40Snatch
44Punishment
47Ice Shard

Every row is filtered to the Black 2/White 2 version group. Level 1 entries include starting or reminder moves; a later caught specimen need not know every listed move. Evolution timing changes which form learns a move. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Sneasel sequel compatible machines
MachineMoveTypeCategory
TM01Hone ClawsDarkStatus
TM04Calm MindPsychicStatus
TM06ToxicPoisonStatus
TM07HailIceStatus
TM10Hidden PowerNormalSpecial
TM11Sunny DayFireStatus
TM12TauntDarkStatus
TM13Ice BeamIceSpecial
TM14BlizzardIceSpecial
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM27ReturnNormalPhysical
TM28DigGroundPhysical
TM30Shadow BallGhostSpecial
TM31Brick BreakFightingPhysical
TM32Double TeamNormalStatus
TM33ReflectPsychicStatus
TM40Aerial AceFlyingPhysical
TM41TormentDarkStatus
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM47Low SweepFightingPhysical
TM48RoundNormalSpecial
TM54False SwipeNormalPhysical
TM56FlingDarkPhysical
TM63EmbargoDarkStatus
TM65Shadow ClawGhostPhysical
TM66PaybackDarkPhysical
TM67RetaliateNormalPhysical
TM75Swords DanceNormalStatus
TM77Psych UpNormalStatus
TM81X-scissorBugPhysical
TM84Poison JabPoisonPhysical
TM85Dream EaterPsychicSpecial
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM94Rock SmashFightingPhysical
TM95SnarlDarkSpecial
HM01CutNormalPhysical
HM03SurfWaterSpecial
HM04StrengthNormalPhysical

Compatibility uses Black 2/White 2 learnset records. Machine numbers and move data match Generation V, while acquisition locations must come from the sequel guide. Sequel TM95 is obtainable; the original BW Lock Capsule restriction does not apply. HMs need the Move Deleter to be removed.

All sequel TM/HM locations

07

Egg moves and sequel Move Tutors

Recorded Black 2/White 2 Egg moves: Assist, Avalanche, Bite, Counter, Crush Claw, Double Hit, Fake Out, Feint, Foresight, Ice Punch, Ice Shard, Punishment, Pursuit, Spite.

Recorded Black 2/White 2 tutor compatibility: Dark Pulse, Foul Play, Ice Punch, Icy Wind, Iron Tail, Knock Off, Low Kick, Sleep Talk, Snatch, Snore, Spite.

Tutor compatibility does not mean every move is taught by a shard tutor. Starter ultimate moves, pledge moves and species-specific services have their own conditions.

Tutor cities, shard colours, reminders and special move services

08

Related species and return to the Pokédex

Return to Sneasel in the illustrated regional Pokédex.

FIELD NOTE

Use Sneasel’s Black 2 or White 2 method and condition. Version-specific catches, postgame breeding and historical distribution requirements need their own collection plan.

References