Advance Wars: Days of Ruin adventure archiveAdvance Wars: Days of RuinGUIDES
Advance Wars: Days of Ruin / Fog of War and Terrain

Advance Wars: Days of Ruin Fog of War and Terrain

Reveal hidden units before committing valuable attackers or capture troops.

Edition covered

Original 2008 DS release; titled Advance Wars: Dark Conflict in Europe and Australia. Uses North American character names. Covers offline campaign and local modes; original Nintendo Wi-Fi Connection services ended.

Use vision before movement

The upper screen describes a Cruiser while the lower screen highlights a coastal movement route.
The upper screen describes a Cruiser while the lower screen highlights a coastal movement route.

Fog hides units outside vision. A movement path can run into an unseen enemy and stop unexpectedly, so reveal the route with scouts before committing a tank or transport that must reach an exact tile.

Fog tools
ToolBenefitBest use
ReconHigh movement and visionProbe open routes carefully
Infantry on mountainsExpanded visionObserve nearby ground approaches
FlareReveals an area around its shotCheck concealed choke points
Captured radarImproves visibilitySupport the wider army's information
Adjacent unitReveals concealed nearby enemiesInspect woods, ruins and reefs

Check concealment terrain separately

Woods, ruins and reefs can hide units even when the tile falls within ordinary sight. Adjacent scouting or an appropriate reveal effect is needed; visible terrain does not guarantee visible occupants.

Use flares to reveal a useful area

A flare shot reveals a small area around its landing point. Aim at the choke point, property cluster or hidden artillery position that changes your plan, rather than lighting empty ground far from the current front.

Combine terrain defense with range checks

A defensive tile helps ground units survive but cannot make a bad matchup safe by itself. Count indirect-fire range and escape routes before parking an expensive unit on a city or in a forest.

Terrain decisions
Terrain or featureEffect to considerResponse
WoodsConcealment in fogScout before entering
RuinsConcealment in fogCheck for hidden defenders
ReefsNaval concealmentApproach with appropriate scouting
Meteor shard and plasmaBlocks routesDestroy the shard to remove linked plasma
CityGround repair and defenseHold it without ignoring enemy artillery
References
Guide references
ReferenceWebsite
Nintendo instruction manualcsassets.nintendo.com
Days of Ruin mechanics referencewww.warsworldnews.com