Advance Wars: Days of Ruin Guide
2008 · Turn-based strategyBox art

Game guides
| Guide | What you will find |
|---|---|
New Units and Counterplay | Compare bikes, flares, anti-tanks and rigs with familiar frontline choices. |
Capture, Income and Repairs | Use healthy capture units and productive bases to build an economic lead. |
CO Zone, Boarding and Powers | Position the commander's vehicle to support attacks without losing the command unit. |
Fog of War and Terrain | Reveal hidden units before committing valuable attackers or capture troops. |
Commanders and Regional Names | Compare the campaign leaders and identify their Dark Conflict names. |
At a glance
| Focus | What to know |
|---|---|
| Capture with full-health troops | Infantry, mechs and bikes turn property income into reinforcements. |
| Scout before attacking | Woods, ruins and reefs can conceal enemy units. |
| Protect the CO unit | Its position controls the zone and losing it disrupts the power plan. |
Characters Character guide →
| Character | Role | At a glance |
|---|---|---|
| Will / Ed | Young commander | Favors direct-combat ground units. |
| Brenner / O'Brien | 12th Battalion commander | Protects survivors and favors defense. |
| Lin | Battalion tactician | Ground-unit specialist with reconnaissance support. |
| Isabella / Catleia | Mysterious survivor | A central story character and later commander. |
| Caulder / Stolos | Antagonist | Uses an unusual CO system and powerful local support. |
Quick answers
| Topic | Go straight to |
|---|---|
| New Units and Counterplay | Buy for the map's immediate need → |
Pictures All pictures →




References
| Reference | Website |
|---|---|
| Advance Wars: Days of Ruin: game and edition overview | csassets.nintendo.com |