Amazing Mirror adventure archiveKirby & the Amazing MirrorGUIDES
Kirby & the Amazing Mirror / Copy Abilities for puzzles and exploration

Amazing Mirror Copy Abilities for puzzles and exploration

Use the right ability for stakes, fuses, underwater routes and resistant blocks.

Edition covered

Original Game Boy Advance game. Four-player main-adventure play uses the original multi-cartridge link setup; re-release multiplayer support depends on that service.

11 items · one picture per entry · open a picture for full size.

Useful exploration abilities

Burning in Kirby & the Amazing Mirror
Strength: Fiery forward charge

Burning

Typical task: Fire-related obstacles.

Reference

Hammer in Kirby & the Amazing Mirror
Strength: Heavy close-range hits

Hammer

Typical task: Stakes and resistant blocks.

Reference

Stone in Kirby & the Amazing Mirror
Strength: Heavy transformation

Stone

Typical task: Downward impact obstacles.

Reference

Sword in Kirby & the Amazing Mirror
Strength: Cutting melee attack

Sword

Typical task: Ropes and close combat.

Reference

Missile in Kirby & the Amazing Mirror
Strength: Controlled flight attack

Missile

Typical task: Travel through awkward spaces.

Reference

Cupid in Kirby & the Amazing Mirror
Strength: Flight and arrows

Cupid

Typical task: Reach targets while staying airborne.

Reference

Special ability checks

Smash in Kirby & the Amazing Mirror
What to learn: Its mixed move set

Smash

Caution: Different inputs perform different attacks.

Reference

Magic in Kirby & the Amazing Mirror
What to learn: Its special roulette effect

Magic

Caution: Do not expect an ordinary repeated projectile.

Reference

Mini in Kirby & the Amazing Mirror
What to learn: Small size for narrow passages

Mini

Caution: Combat options are restricted.

Reference

UFO in Kirby & the Amazing Mirror
What to learn: Aerial movement and shots

UFO

Caution: Check the current attack input.

Reference

Master in Kirby & the Amazing Mirror
What to learn: Powerful sword toolkit

Master

Caution: A postgame tool, not a starting ability.

Reference

Quick notes

  • Carry abilities for obstacles. Amazing Mirror uses ability-specific obstacles throughout its interconnected map.
  • Try the distinctive new powers. Cupid supports hovering and arrows, Missile turns Kirby into a flying projectile, and Smash combines several familiar moves.
  • Use elemental and impact clues. Fire-related attacks light fuses, while Hammer and Stone handle suitable heavy-impact obstacles.
  • Keep Master for the cleanup route. After the finale, the powerful sword can handle many tasks that previously required changing abilities.
References
Guide references
ReferenceWebsite
Nintendo original game overviewwww.nintendo.com
WiKirby area and treasure referencewikirby.com