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Rise of Nations / Units & counters

Rise of Nations unit counters, siege and supply wagons

Build the army around complementary classes across the ages.

Edition covered

The original Rise of Nations systems, with expansion features labelled where relevant. Pictures show Extended Edition, which includes Thrones and Patriots and modern presentation changes. Nation totals and Conquer the World campaigns differ from the base 2003 release.

Read classes across changing names

Extended Edition siege engines attack a city as infantry fight outside.
Extended Edition siege engines attack a city as infantry fight outside.

Units change names as technology advances, but the counter relationships remain central. Heavy infantry threatens mounted units, while ranged and mobile units help handle infantry and exposed support.

Unit-class roles
ClassGood target or taskSupport requirement
Heavy infantryCavalry and armored threatsProtection from ranged harassment
Ranged infantryPressure on infantry formationsA screen against fast attackers
Heavy cavalryBreaking vulnerable formationsAvoid specialist anti-cavalry units
Light cavalryMobile harassment and support attacksRoom to maneuver
SiegeCities and fortificationsEscort and supply

Keep siege with the army

Siege units are the efficient tool against cities and fortifications. They are vulnerable when isolated, so move with a fighting screen and position before the rest of the army takes unnecessary defensive fire.

Army support
Unit or structurePurposeWhy it matters
Supply WagonProtects nearby invasion troops from attritionKeeps a siege alive
GeneralFormation and command abilitiesImproves coordinated fighting
ScoutExploration and detection dutiesFinds threats before the main army moves
SpySpecial actions and disruptionOffers alternatives to direct combat
FortDefensive control and military supportAnchors a contested border

Use supply in enemy territory

Enemy national territory can inflict attrition after the relevant technologies. Supply Wagons protect nearby units from this damage and support an extended siege, making them a practical invasion requirement.

Do not upgrade only the front line

After advancing an age, update support and production as well as your favorite unit. Old siege and obsolete counters can leave a modern-looking army unable to capture the next city.

Useful tip

After advancing an age, update support and production as well as your favorite unit. Old siege and obsolete counters can leave a modern-looking army unable to capture the next city.

References
Guide references
ReferenceWebsite
Publisher game and edition listingstore.steampowered.com
Publisher manualshared.fastly.steamstatic.com