Characters and quest contacts
A directory of companions, allies and the people behind major side quests.
Story and late-game spoilers.
Original GameCube release; HD sailing and Triforce-quest changes are outside this guide.
7 characters · one picture per entry · open a picture for full size.
Character directory

Aryll
Her situation begins the voyage beyond Outset Island. The opening rescue goal eventually expands into a much wider sea journey.

Tetra
Her crew helps connect early destinations and story events. Speak with the relevant crew member when the ship becomes the current objective.

King of Red Lions
Provides guidance at sea. In the original GameCube release, sailing plans depend more heavily on wind direction than an HD Swift Sail route.

Medli
Her later partnership has specific dungeon uses. Position both characters carefully when solving cooperative light and movement puzzles.

Makar
His abilities matter during a later dungeon. Think about which character can reach a location before repeatedly attempting the same route with Link.

Tingle
In the GameCube version he deciphers Triforce Charts for a fee. Budget rupees and wallet capacity rather than reaching the chart phase with no savings.

Beedle and Fishmen
Beedle supplies useful goods; Fishmen help document sea squares when given bait. A regular supply-and-map routine makes return trips more efficient.
Quick notes
- Partners need a route of their own. Medli and Makar have abilities Link cannot simply equip.
