PokéPark 2: Wonders Beyond Wish Park Attractions and Multiplayer
Compare the four games and improve scores by following their specific cues.
Edition covered
Original Wii sequel (2011 Japan, 2012 western release). The adventure is single-player; its four Attractions support local multiplayer.
Cake Contraption rewards clean aiming

The shooting challenge asks you to hit the correct targets as the course moves. Point steadily and learn the target sequence before prioritizing raw firing speed.
| Attraction | Main skill | Priority |
|---|---|---|
| Cake Contraption | Pointer aiming | Hit targets accurately |
| Dance Inferno | Rhythm and gestures | Follow each cue’s timing |
| Power Bash | Timed strikes | Preserve combo and reject bombs |
| Flight of Fancy | Flight steering | Collect gems and use rings |
Dance on the cue in Dance Inferno
Match the on-screen motion prompts to the rhythm. Keep movements small enough to reset quickly for the next cue; exaggerated swings make fast sections harder to read and repeat.
Separate enemies from bombs in Power Bash
Timed strikes build a combo, but bombs need the trap-door response instead of an attack. Read what enters the lane before committing to the same gesture repeatedly.
Plan gem lines in Flight of Fancy
Steer through useful rings and gems while avoiding collisions. Local multiplayer is offered through the Attractions; it does not turn the main exploration story into a four-player campaign.
| Pickup | Points | Route note |
|---|---|---|
| Blue gem | 20 | Collect along a clean line |
| Red gem | 30 | Take without a costly turn |
| Light-blue gem | 50 | Worth a controlled detour |
| Yellow gem | 100 | High-value target |
| Ring | 50 | Also provides a speed benefit |
References
| Reference | Website |
|---|---|
| Nintendo game overview | www.nintendo.com |
| Playable Pokémon | www.serebii.net |
| Attraction rules and scores | www.serebii.net |
