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Fallout / SPECIAL & skills

Fallout SPECIAL, tag skills and beginner character choices

Compare the seven attributes, tag skills and traits in the original role-playing game.

Edition covered

The original 1997 turn-based Fallout on PC, without total-conversion mods. Publisher pictures show the original game. This is separate from Fallout 2 and the later first-person Fallout games.

Choose a role before attributes

Characters explore a rocky cavern in an original Fallout screenshot.
Characters explore a rocky cavern in an original Fallout screenshot.

Decide how the character will fight and solve noncombat problems. Agility supports combat actions, while Intelligence supports skill growth. Equipment and skill investment must match the plan.

SPECIAL attributes
AttributeBroad roleBuild consideration
StrengthCarrying and weapon handlingMeet intended weapon needs
PerceptionAwareness and ranged factorsSupports ranged plans
EnduranceSurvivabilityHelps absorb mistakes
CharismaSocial presenceWorks alongside social skills
IntelligenceSkill development and dialogueImportant for broad skill growth
AgilityAction points and coordinationSupports combat flexibility
LuckChance-related outcomesBuild-dependent value

Tag useful skills

Tag skills begin stronger and improve efficiently. A combat skill, Speech and a practical utility skill form a readable first character, but the game permits other approaches.

Skill directions
SkillUseEarly consideration
Small GunsPistols, rifles and shotgunsCommon early weapon family
SpeechDialogue solutionsUseful beyond combat
LockpickLocksOpens selected routes and containers
RepairMechanical tasksSolves equipment-related problems
ScienceTechnical tasksUseful on relevant devices
First Aid or DoctorMedical supportDifferent healing and injury functions

Read both sides of a trait

Traits can grant a benefit with a drawback. A combat tradeoff may affect aimed shots or progression. Leave a trait unchosen rather than accepting a penalty you do not understand.

Do not distribute every point evenly

A reliable attack and a few useful noncombat options usually show clearer results than weak investment in every skill. Review available perks as the character levels.

Useful tip

A reliable attack and a few useful noncombat options usually show clearer results than weak investment in every skill. Review available perks as the character levels.

References
Guide references
ReferenceWebsite
Fallout publisher listingstore.steampowered.com
Interplay Fallout manualstore.steampowered.com
Original-game walkthrough and locationsstrategywiki.org