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Super Mario 3D World / Stars and stamps

Super Mario 3D World Green Stars, stamps and gold flags guide

Organize collection runs around the exact missing reward.

Edition covered

Original Wii U game. Switch movement changes, online co-op and Bowser’s Fury are excluded.

Use Green Stars to open gates

The first world map shows courses, a Toad House and a castle.
The first world map shows courses, a Toad House and a castle.

The world map displays a required total beside locked courses. Gather stars from unfinished stages, Captain Toad puzzles or challenge rooms when the main path stops.

Reward categories
RewardWhere to lookPurpose
Green StarCourses and challengesGate progress.
StampHidden course route or special locationStamp collection.
Gold flagTop of a course’s goal poleCompletion record.
Character clearFinish with a specific heroLater completion tracking.

Track stamps independently

Most ordinary courses have a stamp, while some special areas follow different rules. A complete Green Star record does not prove the stamp was collected.

Cleanup decisions
Missing targetUseful checkNext action
Green StarCourse slotsSearch the missing portion.
StampStamp icon and route cluesBring the required hero or tool.
Gold flagGoal resultReplay for the final jump.
Gate accessRequired star totalChoose unfinished star sources.

Use the right hero or item

A character switch or power-up can make the optional route possible. Inspect the clue before repeating the same unsuccessful approach.

Mark the flag-top result

The top of the goal pole is another completion target. Set up the final jump deliberately after collecting the stage’s other rewards.

Useful tip

A character switch or power-up can make the optional route possible. Inspect the clue before repeating the same unsuccessful approach.

References
Guide references
ReferenceWebsite
Super Mario Wiki: Super Mario 3D Worldwww.mariowiki.com