Super Mario 3D World / Power-ups
Super Mario 3D World power-ups: Super Bell, Double Cherry and suits
Compare movement transformations and temporary course equipment.
Edition covered
Original Wii U game. Switch movement changes, online co-op and Bowser’s Fury are excluded.
9 items · one picture per entry · open a picture for full size.
Transformations
Course equipment
Quick notes
- Separate transformations from carried equipment. A Super Bell changes the hero’s moves.
- Keep Double Cherry copies together. Clones follow the same input, so walls and obstacles can separate them.
- Use Cat movement for vertical exploration. Climbing can reveal routes beside the main path and help with a final flagpole.
- Protect the needed ability. If a stamp or star route requires a particular tool, slow down until that section is complete.
Useful tip
Climbing can reveal routes beside the main path and help with a final flagpole. Check whether a wall is safe to approach before committing.
References
| Reference | Website |
|---|---|
| Super Mario Wiki: Super Mario 3D World | www.mariowiki.com |









