The Witcher / Combat styles and swords
The Witcher Combat styles and swords: timed attack chains
Choose the correct sword, stance and rhythm for the first Witcher’s combat.
Edition covered
The original 2007 adventure, using Enhanced Edition Director’s Cut PC publisher pictures. The combat and alchemy tables describe the first Witcher, not the action systems of its sequels.
3 items · one picture per entry · open a picture for full size.
Combat styles and swords
More combat styles and swords
- Signs — Control or supplemental damage · Consume endurance
Quick notes
- Follow the attack-chain cue. Geralt’s sword attacks use timed sequences.
- Match style to the enemy. Strong style punishes slower powerful enemies, fast style answers agile opponents and group style handles several nearby weaker foes.
- Choose steel or silver by the creature. Steel is for ordinary human opponents and natural animals; silver is particularly important against unnatural monsters.
- Create space before changing plans. When surrounded by dangerous enemies, reposition rather than trusting group style to solve every fight.
Follow the attack-chain cue
| Style | Target profile | Practical cue |
|---|---|---|
| Strong | Slow or resilient foe | Choose when fast attacks feel weak |
| Fast | Agile opponent | Choose when strong attacks keep missing |
| Group | Several nearby weaker enemies | Position so multiple enemies are in reach |
| Timed chain | All sword styles | Click at the combo cue |
References
| Reference | Website |
|---|---|
| The Witcher publisher listing | store.steampowered.com |
| Publisher game manual | ftpmirror.your.org |



