WarioWare, Inc.: Mega Microgame$! character stages, themes and remix progression
Use each host’s theme to anticipate the next microgame.
Edition covered
Original GBA release, titled WarioWare, Inc.: Minigame Mania in Europe. It is distinct from the GameCube multiplayer adaptation Mega Party Game$!.
Start with Wario and Jimmy

The opening stages teach the basic control vocabulary. Later character sets branch into recognizable themes that help narrow the next action quickly.
| Host | Theme | Recognition cue |
|---|---|---|
| Jimmy T. | Sports | Athletic timing |
| Mona | Strange everyday tasks | Unexpected objects |
| Dribble & Spitz | Science fiction | Space and machinery |
| 9-Volt | Nintendo | Classic game scenes |
| Kat & Ana | Nature | Animals and outdoor tasks |
| Dr. Crygor | Reality | Photographic imagery |
| Orbulon | IQ | Longer thinking tasks |
Use themes as a clue, not a full answer
9-Volt uses Nintendo games and Orbulon focuses on thinking. The required action still comes from the on-screen command, even if the scene resembles a familiar classic.
| Goal | Prerequisite | What changes |
|---|---|---|
| Jimmy’s Remix No. 1 | Clear Mona, Dribble and 9-Volt | Mixed early sets |
| Jimmy’s Remix No. 2 | Clear Orbulon, Dr. Crygor and Kat | Mixed later sets |
| Easy tower | Clear Wario’s second stage | Mixed basic microgames |
| Total Boss | Clear Wario’s second stage | Dedicated boss sequence |
Clear the first group for Jimmy’s remix
Mona, Dribble and 9-Volt lead into Jimmy’s first remix. Its mixed set asks the player to switch themes without changing the basic D-pad and button controls.
Clear the second group for the later remix
Orbulon, Dr. Crygor and Kat’s stages feed the second Jimmy remix. Completing the later Wario stage leads to the postgame mixed challenges.
References
| Reference | Website |
|---|---|
| Game, Grid and unlock reference | www.mariowiki.com |
| Microgame list | www.mariowiki.com |
