DOOM II / Characters
DOOM II characters, factions and unit roles
Identify the people, opponents and playable roles in DOOM II, with their functions and relationships in compact tables.
Edition covered
The original 1994 DOOM II: Hell on Earth PC campaign: thirty main maps and two secret maps. Publisher images show classic DOOM II. Final DOOM, Master Levels, No Rest for the Living and later DOOM + DOOM II episodes are separate content.
9 characters · one picture per entry · open a picture for full size.
Characters
Quick notes
- Prioritize the enemy that removes safe movement. Hitscan soldiers damage exposed players immediately, while Revenants and Mancubi constrain routes with projectiles.
- Break the Arch-vile's sightline. The fire attack needs line of sight when it resolves.
- Control spawned enemies. Pain Elementals add Lost Souls to the fight.
- Treat bosses as distinct encounters. Cyberdemons need room to dodge rockets, while the Icon of Sin uses an arena mechanism and precise rocket timing.
Useful tip
Cyberdemons need room to dodge rockets, while the Icon of Sin uses an arena mechanism and precise rocket timing. More ammunition alone does not solve every boss situation.
References
| Reference | Website |
|---|---|
| DOOM II publisher listing | store.steampowered.com |
| id Software original DOOM source | github.com |
| Classic DOOM II map reference | doomwiki.org |









