Dungeon Siege II pet growth, reagents and enchantable equipment
Raise a pet through feeding and build equipment bonuses with the reagent grid.
Edition covered
The 2005 base campaign on PC. Three gallery images are publisher screenshots; the fourth is publisher promotional artwork. Broken World adds classes and content that are outside these base-game guides.
Pets grow by consuming equipment

A purchased pet can be fed suitable items to develop. Read its feeding and growth information before sacrificing an item; a weapon useful to a companion may be more valuable than the pet's next meal.
| Decision | Effect | Check first |
|---|---|---|
| Buy a pet | Adds a companion option | Available party slot |
| Feed equipment | Develops the pet | Whether the item is needed by a hero |
| Use pet abilities | Adds support or combat effects | Current growth stage |
| Reserve a pet | Frees an active position | Retrieve it through the inn system |
Reagents require enchantable equipment
Only eligible nonmagical equipment marked Enchantable uses this system. Already enchanted or unique equipment is not a blank canvas for adding another reagent grid.
| Quality | Eligible for reagent enchanting? | Planning note |
|---|---|---|
| Good | Yes, when marked Enchantable | Smaller reagent capacity |
| Great | Yes, when marked Enchantable | More room than basic quality |
| Exceptional | Yes, when marked Enchantable | Compare the full resulting bonus |
| Legendary | Yes, when marked Enchantable | Largest of the listed quality grids |
Fit reagents inside the grid
Better item quality offers a larger grid. Arrange compatible reagents, inspect the resulting enchantment list and cost, then confirm only when the item supports its intended wearer.
Keep feeding and enchanting inventories separate
Both systems consume items or reagents. Store valuable equipment and planned components so a quick pet-feeding session does not destroy the material needed for an upgrade.
Both systems consume items or reagents. Store valuable equipment and planned components so a quick pet-feeding session does not destroy the material needed for an upgrade.
References
| Reference | Website |
|---|---|
| Dungeon Siege II publisher listing | store.steampowered.com |
| Gas Powered Games publisher manual | store.steampowered.com |
