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Joltik in Pokémon Black and White: locations, stats and moves

Find Joltik’s original Black and White encounter records, Generation V Bug/Electric typing, base stats, abilities, evolution family and level-up moves.

Edition covered

Original Black and White; their sequels have different routes and encounter availability.

01

Generation V identity and base stats

Joltik is Unova #101 and National #595. Its original Black and White typing is Bug / Electric. These figures describe the standard form in the original Nintendo DS games.

The illustration uses a standard Generation V sprite; colour, gender or seasonal forms can differ in the cartridge.

Joltik
Joltik: standard Generation V sprite, Unova #101.
Joltik Generation V base stats
StatBase value
HP50
Attack47
Defense50
Sp. Atk57
Sp. Def50
Speed65
Total319
02

Where to obtain it in Black and White

Check the version and method columns before travelling. An encounter listed as a gift or stationary interaction does not mean Joltik appears in ordinary grass. Level ranges combine matching slots within the same recorded condition.

The following records are filtered to Black and White. The table preserves separate seasons and special conditions. These are documented locations, not a promise that every encounter is available at the start of the story.

Encounter methods · Legendary and event requirements · Gifts, fossils and trades

Joltik recorded Black and White encounters
Location / areaVersionMethodLevelCondition
Chargestone Cave 1FBlackGrass / cave walking24–27No condition recorded
Chargestone Cave 1FWhiteGrass / cave walking24–27No condition recorded
Chargestone Cave B1FBlackGrass / cave walking24–27No condition recorded
Chargestone Cave B1FWhiteGrass / cave walking24–27No condition recorded
Chargestone Cave B2FBlackGrass / cave walking24–27No condition recorded
Chargestone Cave B2FWhiteGrass / cave walking24–27No condition recorded
03

Evolution family and original requirements

Joltik evolution family
FromIntoOriginal method
JoltikGalvantulaLevel 36

Friendship evolution uses the original Generation V threshold. Trades require a compatible second game and system; trading an Everstone holder prevents the evolution.

Full evolution guide and stone locations

04

Abilities and breeding reference

Joltik ability slots
AbilitySlot / availability
Compound EyesRegular ability
UnnerveRegular ability
SwarmHidden slot; historical availability must be checked

A Hidden Ability in the data is not proof of an obtainable original-game specimen. Some Hidden Abilities were never released in Generation V; the starter Contrary/Reckless/Shell Armor slots and Litwick-line Shadow Tag cannot be treated as ordinary Black/White catches.

Joltik breeding and training facts
PropertyValue
Gender ratio50% female / 50% male
Egg group(s)Bug
Base hatch cycles20
Experience growthMedium Fast
Base capture rate190 / 255 (not a percentage chance)
EV yield when defeatedSpeed +1

The No Eggs / Undiscovered group cannot produce Eggs. An Egg move must be inherited through an eligible parent in these original games; it is not automatically learned by every caught specimen.

Original breeding, EV, IV and nature rules

05

Original Black and White level-up moves

Joltik Black and White level-up learnset
LevelMove
1 / starting moveLeech Life
1 / starting moveSpider Web
1 / starting moveString Shot
4Thunder Wave
7Screech
12Fury Cutter
15Electroweb
18Bug Bite
23Gastro Acid
26Slash
29Electro Ball
34Signal Beam
37Agility
40Sucker Punch
45Discharge
48Bug Buzz

Level 1 entries are starting or reminder moves, not a guarantee that a later caught specimen already knows all of them. Evolution timing can change which moves are learned before the evolved form takes over. The Move Reminder charges a Heart Scale.

06

Compatible TMs and HMs

Joltik original compatible machines
MachineMoveTypeCategory
TM06ToxicPoisonStatus
TM10Hidden PowerNormalSpecial
TM16Light ScreenPsychicStatus
TM17ProtectNormalStatus
TM18Rain DanceWaterStatus
TM21FrustrationNormalPhysical
TM24ThunderboltElectricSpecial
TM27ReturnNormalPhysical
TM32Double TeamNormalStatus
TM42FacadeNormalPhysical
TM44RestPsychicStatus
TM45AttractNormalStatus
TM46ThiefDarkPhysical
TM48RoundNormalSpecial
TM53Energy BallGrassSpecial
TM57Charge BeamElectricSpecial
TM70FlashNormalStatus
TM72Volt SwitchElectricSpecial
TM73Thunder WaveElectricStatus
TM76Struggle BugBugSpecial
TM81X-scissorBugPhysical
TM84Poison JabPoisonPhysical
TM87SwaggerNormalStatus
TM90SubstituteNormalStatus
TM93Wild ChargeElectricPhysical
HM01CutNormalPhysical

Compatibility is filtered to the original Black/White version group. TM95 appears only as compatibility data: its Lock Capsule was never officially distributed. HMs must be removed by the Move Deleter.

All original TM/HM locations, power, accuracy and PP

07

Egg moves and related species

Recorded original Egg moves: Poison Sting, Pin Missile, Disable, Feint Attack, Pursuit, Rock Climb, Cross Poison.

Return to Joltik in the illustrated regional Pokédex.

FIELD NOTE

Use the exact Black or White method and condition before hunting Joltik. Event prerequisites and evolution-only species need a different collection plan from ordinary wild encounters.

References