Island DS adventure archiveYoshi's Island DSGUIDES
Yoshi's Island DS / all baby abilities and Stork Stop swaps

Yoshi's Island DS all baby abilities and Stork Stop swaps

Choose a passenger based on the obstacle ahead.

Edition covered

Original 2006 Nintendo DS sequel. Five baby characters provide different abilities; this is not the original SNES Yoshi’s Island or Yoshi’s New Island.

5 items · one picture per entry · open a picture for full size.

all baby abilities and Stork Stop swaps

Quick notes

  • Use Mario for speed and M Blocks. His route tools support running sections and blocks marked for him.
  • Ride wind with Peach. Her parasol reacts to air currents.
  • Use DK for vines and force. Baby DK changes mobility and some attacks.
  • Reserve magnet and fire routes for their partners. Baby Wario attracts metal-related objects; Baby Bowser burns obstacles but changes Yoshi’s ordinary swallowing behavior.

Ride wind with Peach

Swap decisions
ObstacleChooseCheck before leaving
M Block routeBaby MarioNearest Stork Stop
Wind liftBaby PeachWind direction
Vine climbBaby DKNext safe landing
Magnet mechanismBaby WarioObject position
Burnable barrierBaby BowserNeed for eggs afterward
References
Guide references
ReferenceWebsite
Game referencewww.mariowiki.com
Nintendo original manualwww.nintendo.com
Detailed topic referencewww.mariowiki.com